Deck & Commander Strategies
Gisa and Geralf
Zombie tribal focused on building a growing board with zombies and using sacrifice triggers to generate value and pressure opponents.
Oona, Queen of the Fae
Fairy tribal from Lorwyn/Shadowmoor, aiming to leverage fairy synergies and control elements to outvalue opponents.
Nethroi, Apex of Death
Mutate-focused deck from Ikoria, trying to generate value and board presence through creature mutations and graveyard recursion despite limited card pool.
Belbe, Corrupted Observer
Group hug with a twist, generating large amounts of colorless mana by encouraging opponents to deal damage to each other, potentially enabling powerful plays like casting Oath of Druids for early combos or ramp.
Gameplay Insights
- 1
Belbe's ability generated additional colorless mana based on opponents losing life, incentivizing aggressive interactions among players and enabling ramp into impactful spells.
- 2
The zombie deck capitalized on synergy triggers like Champion of the Perished to grow threats with every zombie that entered the battlefield, increasing pressure steadily.
- 3
The mutate deck faced challenges due to the limited card pool from Ikoria but relied on mutate creatures and key cards like Essence Symbiote to gain incremental life and board presence.
- 4
Players adjusted combat decisions around Belbe's mana generation, attacking players who would maximize mana gain rather than just dealing damage randomly.
- 5
Early turns were mostly development and setup, with players focusing on deploying mana sources and creatures to build toward mid-game synergy and combos.
Notable Cards
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Belbe, Corrupted Observer
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Oath of Druids
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Champion of the Perished
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Essence Symbiote
Gameplay Summary
In this four-player Commander game, each player built a deck themed entirely around a specific Magic: The Gathering plane, adding a unique flavor and constraints to their strategies.
Jarvis took on Oona, Queen of the Fae with a Lorwyn/Shadowmoor fairy tribal deck aiming for synergy and fairies.
JollySaintClick piloted Belbe, Corrupted Observer from the Wrath plane, focusing on group hug effects combined with potential mill and combo plays, including the possibility of casting Oath of Druids for a big early game advantage.
Uncle Russ ran a Gisa and Geralf Innistrad zombie deck with a focus on zombie tribal synergies and board presence.
HamHocks42 chose Nethroi, Apex of Death from Ikoria, building a mutate-themed deck that attempted to cobble together a game plan despite limited card options from the plane, relying on mutate synergy and value from creatures entering and leaving the battlefield.