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Mono-Color Fringe Fights for a Spot at the Table - REV v NEERDIV v YURIKO v SISAY

Things in the Ice


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Neerdiv, Devious Diver

    Neerdiv, Devious Diver

    A stax and graveyard flashback deck focused on milling opponents and assembling a combo with Isochron Scepter and Dramatic Reversal to win. It uses disruption like Mana Drain and Back to Basics to control opponents' resources.

  • Rev, Tithe Extractor

    Rev, Tithe Extractor

    A control and value-oriented build aiming to extend the game, generate treasures, and steal opponents' key win conditions using uncounterable spells and artifact synergies to maintain card advantage and board control.

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    An aggressive, evasive commander relying on one-drop creatures and ninjutsu triggers to deal consistent damage, leveraging cheap interaction to disrupt opponents and chip away at life totals.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    A legendary-focused deck that ramps mana and uses impactful legendary creatures to generate value and board presence, aiming to out-value opponents and leverage synergistic combos with legends.

Gameplay Insights

  • 1

    Rev's use of uncounterable spells to establish control while generating treasures and card draw was pivotal in maintaining tempo against multiple opponents.

  • 2

    Neerdiv's stax elements like Mana Drain and Back to Basics effectively hampered opponents' mana development, setting up a combo finish.

  • 3

    Misdirection combined with sacrifice synergies allowed Rev to protect key creatures and disrupt opponents' removal spells, swinging board advantage.

  • 4

    Yuriko's aggressive one-drop creatures and ninjutsu triggers kept pressure on opponents, forcing difficult defensive decisions.

  • 5

    Sisay's strategic ramp and deployment of legendary creatures provided critical value and board presence, influencing combat and resource allocation.

Notable Cards

  • Rev, Tithe Extractor

    Rev, Tithe Extractor

  • Mockingbird

    Mockingbird

  • Mana Drain

    Mana Drain

  • Back to Basics

    Back to Basics

  • Isochron Scepter

    Isochron Scepter

  • Dramatic Reversal

    Dramatic Reversal

  • Flare of Malice

    Flare of Malice

  • The One Ring

    The One Ring

  • Fatal Push

    Fatal Push

  • Gilded Drake

    Gilded Drake

Gameplay Summary

As the midgame unfolded, Rev capitalized on stealing key cards and generating treasures, enabling spells like Fatal Push and Flare of Malice to control the board, forcing sacrifices and removing threats.

Neerdiv's stax elements like Mana Drain and Back to Basics applied pressure to slow down the opponents' mana development.

Yuriko maintained aggressive pressure with evasive attackers and combat triggers, while Sisay built board presence with ramp and key legendary creatures.

A critical turning point occurred when Rev successfully used misdirection and sacrifice synergies to negate opponents' removal and protect vital creatures, maintaining control over the game state.

The interplay of graveyard recursion, treasure generation, and disruption created a dynamic battlefield where each player sought to leverage their unique commander strengths.

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