Deck Strategies
Aesi, Tyrant of Gyre Strait
Ramp lands aggressively while drawing cards off land drops to flood the board with creatures and generate massive mana, enabling big spells and overwhelming resource advantage.
Satoru Umezawa
Use ninjutsu to sneak in evasive creatures and generate incremental value through combat damage and card advantage, maintaining board control through tempo plays.
Sephara, Sky's Blade
Play a white lifegain and flying creature tribal deck, leveraging lifelink and resilient creatures to stabilize and slowly gain incremental life and board presence.
Sethron, Hurloon General
Build a Minotaur token army with tribal synergies supported by Impact Tremors to deal damage to opponents each time a token enters, overwhelming opponents through swarm and burn damage.
Gameplay Insights
- 1
Sethron's arrival on the battlefield immediately triggers token generation and Impact Tremors, setting a strong offensive tempo that forces opponents to respond or lose life consistently.
- 2
Aesi's player utilized Myriad Landscape and multiple land drops to draw cards and ramp mana explosively, allowing for a large board state and casting multiple spells in a single turn.
- 3
Satoru's player leveraged ninjutsu to replace attacks with more evasive creatures, maximizing damage output and ensuring efficient combat interactions.
- 4
The use of Scourge of the Fleet by Aesi's player to bounce opponents' creatures with toughness four or less dramatically shifted board control, clearing threats and paving the way for a dominant board presence.
- 5
Factor Fiction was strategically used multiple times to disrupt opponents’ hands and gain card advantage, influencing key decisions on the table.
- 6
The combination of token generation, lifegain, and card draw by the green ramp player enabled massive life total swings and board presence, making it difficult for opponents to keep pace.
Notable Cards
Impact Tremors
Lotus Cobra
Selfless Spirit
Ambush Commander
Murkfiend Liege
Summary
The game unfolds with four players piloting distinct commanders, each executing their unique strategies. Early turns saw ramp and board development, with Satoru Umezawa's player utilizing ninjutsu and evasive creatures to apply pressure and disrupt opponents. Sethron, Hurloon General's player aggressively built a swarm of Minotaur tokens amplified by Impact Tremors, dealing incremental damage to all opponents and leveraging tribal synergies to overwhelm the table. Meanwhile, Aesi, Tyrant of Gyre Strait's pilot focused heavily on land ramp and card draw, using Lotus Cobra, myriad landscapes, and spells like Factor Fiction and Scourge of the Fleet to maintain a massive board presence and resource advantage. Sephara, Sky's Blade's pilot adopted a resilient white lifegain and flying-themed strategy, casting creatures like Selfless Spirit and Loyal Pegasus to stabilize and sustain life total while slowly gaining incremental advantage through combat and lifelink triggers.