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Chaos Commander Crew | S1:E10 | Liesa, Jared Carthalion, Belbe, Siani / Anara | EDH Gameplay MTG

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Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Liesa, Shroud of Dusk

    Liesa, Shroud of Dusk

    Utilizes lifelink and death touch creatures to chip away at opponents' life totals while maintaining survivability and leveraging life loss triggers to control the board.

  • Jared Carthalion, True Heir

    Jared Carthalion, True Heir

    Focuses on artifact and creature synergies to control the board with removal effects and generate card advantage through efficient creatures like Bladegriff Prototype.

  • Belbe, Corrupted Observer

    Belbe, Corrupted Observer

    Employs disruption and life manipulation, using creatures that trigger on dealing damage and card draw engines to maintain board presence and pressure.

  • Siani, Eye of the Storm

    Siani, Eye of the Storm

    Leverages spell recursion and flying creatures to generate card advantage and apply evasive damage, supported by token creation and control elements.

  • Anara, Wolvid Familiar

    Anara, Wolvid Familiar

    Supports a tempo and value game plan with creatures that enhance spellcasting and board presence, focusing on incremental advantage through card draw and combat tricks.

Gameplay Insights

  • 1

    Liesa’s ability to cause opponents to lose life whenever they cast spells created constant pressure and influenced how players timed their plays.

  • 2

    Crib Swap was a crucial tactical removal that neutralized a key threat at a pivotal moment, showcasing the importance of flexible disruption.

  • 3

    The use of Wind Reflection significantly accelerated life loss for opponents, turning incremental damage into lethal threats quickly.

  • 4

    Monarch status was heavily contested, affecting players’ draw capabilities and combat decisions throughout the game.

  • 5

    Players balanced aggressive attacks with strategic blocks and removal, highlighting the importance of timing and resource management in multiplayer EDH.

Notable Cards

  • Vampire of the Dire Moon

    Vampire of the Dire Moon

  • Crib Swap

    Crib Swap

  • Bladegriff Prototype

    Bladegriff Prototype

  • Biowaste Blob

    Biowaste Blob

  • Pilgrim's Eye

    Pilgrim's Eye

  • Ghastly Demise

    Ghastly Demise

  • Wildheart Invoker

    Wildheart Invoker

  • Merchant Raiders

    Merchant Raiders

Summary

The game began with players quickly establishing their board states, deploying early creatures, and setting up synergies. Liesa, Shroud of Dusk, created a lifelink and death touch presence with Vampire of the Dire Moon, aggressively chipping away at opponents' life totals while gaining life. Jared Carthalion leveraged a mix of creatures and artifact synergies, including Bladegriff Prototypes and natural reclamation, to control the board and generate card advantage. Belbe, Corrupted Observer focused on disruption and life manipulation with cards like Biowaste Blob and Pilgrim's Eye to maintain board presence and card draw. Siani, Eye of the Storm, along with Anara, Wolvid Familiar, emphasized spell recursion and evasive creatures, drawing cards and applying pressure through flying threats and tokens. Key turning points included the use of Crib Swap to neutralize a critical threat, multiple instances of life loss triggers from Liesa’s ability when spells were cast, and the casting of Wind Reflection which caused significant life loss at the end of turns. The game saw a lot of interaction around monarch status, with players jockeying for control through combat and spells. The late game featured a mix of aggressive attacks and tactical blocks, such as the use of Ghastly Demise to remove a commander and Wildheart Invoker to bolster defenses. The gameplay was punctuated by multiple combat phases where players dealt incremental damage, built up mana and card advantage, and used removal and disruption to maintain pressure. Ultimately, the game showcased the dynamic interplay of lifelink, evasion, and board control strategies, ending with a lethal aerial assault that overwhelmed opponents.

Description

In today’s game, the cards come in fast and hit hard. We open Return to Ravnica, Gatecrash, Dragon’s Maze, Theros, and Theros Beyond Death packs to add to our card pool.

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Timestamps: 0:00 Intro 0:32 Commanders & starting hands 1:17 Gameplay begins 6:47 Wounded me deeply 10:17 Pack Opening 12:10 Wrap-up

Card Pool Lists: Spencer: www.moxfield.com/decks/DUzJemduzkq7sUF9gqMYpw Jon: www.moxfield.com/decks/ranC2OYRW0ae4zHa-mvOpA Dave: www.moxfield.com/decks/iNHK6NrhE02zYj7c_bVBrA Carlos: www.moxfield.com/decks/dxApGjWoDUSZPegFkbWD6Q

#CommanderLegends #EDH #MTG