Oskar vs Syr konrad vs Malcolm & Tymna vs Tymna & dargo cEDH Gameplay thumbnail Blurred backdrop thumbnail
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Oskar vs Syr konrad vs Malcolm & Tymna vs Tymna & dargo cEDH Gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Oskar, Rubbish Reclaimer

    Oskar, Rubbish Reclaimer

    Leverages discard and Madness abilities to generate value and enable instant-speed combos, primarily aiming to assemble Doomsday and win through instant-speed pile execution.

  • Syr Konrad, the Grim

    Syr Konrad, the Grim

    Uses aggressive milling and reanimation combos with creatures like Necrotic Ooze and Walking Ballista to win through combo damage or board control.

  • Malcolm, Keen-Eyed Navigator Tymna the Weaver

    Malcolm, Keen-Eyed Navigator & Tymna the Weaver

    Relies on Ad Nauseam to draw large parts of the deck and assemble combos quickly, supported by mana acceleration and card draw from Tymna.

  • Tymna the Weaver Dargo, the Shipwrecker

    Dargo, the Shipwrecker & Tymna the Weaver

    Combines aggressive combat-focused combos and token generation to pressure opponents while leveraging Tymna’s card draw to maintain advantage.

Gameplay Insights

  • 1

    Oskar’s choice to keep a low-card hand instead of mulliganing aggressively reflects a cautious approach to avoid early disruption and ensure a stable mana base.

  • 2

    The use of Swan Song to protect key combo pieces and prevent opponent’s spells was a critical defensive tool for Oskar.

  • 3

    Oskar delaying Vampiric Tutor use to avoid enabling Ad Nauseam’s combo shows awareness of timing and opponent capabilities in cEDH play.

  • 4

    Syr Konrad’s aggressive milling and reanimation setup created constant pressure, forcing opponents to respond quickly or risk losing to a fast combo.

  • 5

    The interplay between mana acceleration, discard synergy, and instant-speed combos highlights the complexity and tight decision-making required in cEDH matches.

Notable Cards

  • Bazaar of Baghdad

    Bazaar of Baghdad

  • Doomsday

    Doomsday

  • Necrotic Ooze

    Necrotic Ooze

  • Walking Ballista

    Walking Ballista

  • Swan Song

    Swan Song

  • Ad Nauseam

    Ad Nauseam

  • Mox Opal

    Mox Opal

  • Arcane Signet

    Arcane Signet

  • Stitcher's Supplier

    Stitcher's Supplier

Gameplay Summary

The game featured a competitive four-player Commander match with Oskar, Rubbish Reclaimer piloted by the narrator, squaring off against Syr Konrad, Malcolm & Tymna, and Dargo & Tymna decks.

The match started with standard development and card advantage plays, with Syr Konrad milling aggressively and setting up a reanimation combo involving Necrotic Ooze and Walking Ballista.

Oskar focused on assembling a Bazaar of Baghdad and leveraging discard synergy with Madness, aiming for an instant-speed Doomsday combo to win.

Meanwhile, Malcolm & Tymna sought to use Ad Nauseam to dig for their combo pieces, but disruption from Oskar and others slowed their progress.

Dargo & Tymna played a midrange value and combo strategy, adding pressure with creatures and tokens. Key turning points included Oskar stabilizing with Bazaar of Baghdad and setting up a potential instant-speed win with Doomsday, while Syr Konrad maintained a threatening reanimation setup that could end the game if unchecked.

Oskar’s careful use of discard and card draw, alongside well-timed Swan Song counters, allowed him to survive critical early turns.

The game remained tense as players maneuvered around each other's threats, with Oskar declining to rush a Vampiric Tutor to avoid playing into Ad Nauseam.

The game hinted at a possible Oskar win via Doomsday pile manipulation, but the presence of multiple combo threats and interaction kept the board state complex and dynamic.

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