Deck Strategies
Godo, Bandit Warlord
Aggressively assemble equipment combos, especially with Helm of the Host, to create multiple combat phases and overwhelm opponents with damage.
Kinnan, Bonder Prodigy
Ramp mana quickly with mana rocks and creatures to cast large threats and combos, aiming to generate a mana advantage and close out the game with powerful spells.
Kraum, Ludevic's Opus
Utilize card draw from combat damage and spells to maintain hand advantage and control the board with precision removal and counterspells.
Tymna the Weaver
Leverage life payment and combat damage to draw cards while applying pressure, using disruption and efficient creatures to control the board.
Thalia and The Gitrog Monster
Employ stax elements to slow down opponents' mana and spellcasting, while generating value through land sacrifice and card draw synergies.
Gameplay Insights
- 1
Equipping Helm of the Host on Godo created a tapped copy that prevented some combos but generated multiple attackers, forcing opponents to respond quickly.
- 2
Natural Order was a pivotal but ultimately disrupted spell, demonstrating the importance of counterplay in cEDH to stop game-ending combos.
- 3
Players carefully managed life totals to pay for powerful card draw effects like Rhystic Study and to enable Tymna's draw triggers through combat damage.
- 4
Wishclaw Talisman changed control multiple times, highlighting its role as a key tutor enabler for assembling combos or finding answers.
- 5
Stax effects from Thalia and The Gitrog Monster slowed mana development and forced lands to enter tapped, impacting the tempo and timing of spells.
- 6
The presence of multiple triggered abilities on the stack created complex decision points, emphasizing timing and priority in cEDH interactions.
Notable Cards
Helm of the Host
Natural Order
Wishclaw Talisman
Rhystic Study
Opposition Agent
Siege Smash
Elvish Mystic
Cauldron Familiar
Summary
The game started with players establishing their mana bases and early board presence, including ramp and disruption elements like Birds of Paradise, Ancient Tomb, and various mana rocks. Early combat attempts and removal shaped the initial board state, with players using efficient spells such as Vexing Bubble and Siege Smash to control opposing threats. A key moment was when Natural Order was cast to cheat in a powerful creature, but it was immediately countered or disrupted, slowing down a major combo attempt. Throughout the midgame, players leveraged card draw spells like Rhystic Study and Crosis triggers to maintain card advantage, while also managing life totals carefully due to aggressive swings and life payment costs for certain spells. Later in the game, Helm of the Host equipped on Godo created a significant threat by making tapped copies and forcing opponents to deal with multiple attackers. The interaction between Thalia and The Gitrog Monster slowed down some spells by making lands enter tapped. Wishclaw Talisman changed hands multiple times, enabling tutoring and combo assembly attempts. Players used a combination of stax effects, targeted removal, and disruption creatures like Opposition Agent and Fairy Mastermind to interfere with their opponents' plans. The game featured high interaction with multiple triggers on the stack and shifting board control, emphasizing the importance of timing and resource management in cEDH gameplay.