Deck Strategies
Roon of the Hidden Realm
A flicker-control deck using Roon's ability to repeatedly blink creatures to generate value, protect key permanents, and disrupt opponents' boards. The deck likely focuses on utility creatures and value engines to control the game.
Emmara, Soul of the Accord
A token generation deck that creates 1/1 white Soldier tokens each time Emmara or another creature enters the battlefield, building a wide board presence to overwhelm opponents through sheer numbers and synergy.
The Scorpion God
A -1/-1 counter-focused deck that depletes opponents' creatures and gains value from creatures with -1/-1 counters, often using sacrifice outlets and interaction to control the board and drain life.
Varina, Lich Queen
A mono-black zombie tribal aristocrats deck that sacrifices creatures for card draw and incremental advantage, aiming to flood the board with zombies and use them to control the game and finish opponents.
Gameplay Insights
- 1
Players mulliganed aggressively to find hands that supported their color bases and early game strategies, highlighting the importance of mana consistency in multiplayer games.
- 2
Roon’s flickering strategy was effective in protecting creatures and disrupting opponents, but the lack of tap/untap combos limited explosive plays.
- 3
Varina’s sacrifice and zombie synergy created pressure through incremental value and board presence that required immediate addressing by opponents.
- 4
The Scorpion God deck’s use of -1/-1 counters combined with sacrifice outlets made it a potent source of both removal and life gain, forcing players to consider their board state carefully before attacks.
- 5
Emmara’s steady token production was a constant threat but was somewhat slowed by the heavy interaction and control elements in the game.
Notable Cards
Elixir of Immortality
Reflector Mage
Carrion Feeder
Summary
The game began with a cautious early phase where players set up their mana bases and initial board presence, with some mulligans shaping the quality of opening hands. Emmara, Soul of the Accord started generating tokens steadily, while The Scorpion God focused on leveraging the -1/-1 counter theme with minor board control elements. Roon of the Hidden Realm played a controlling blue-white shell with minimal green to maintain some interaction and utility. Varina, Lich Queen operated a mono-black zombie tribal deck with aristocrat elements, aiming to sacrifice creatures for value and incremental advantage. Early combat was tentative, with players wary of overcommitting due to the interaction-heavy decks on the table. Key turning points emerged as The Scorpion God and Varina began to exploit their synergy with -1/-1 counters and sacrifice outlets, respectively, putting pressure on the board state. Roon’s player utilized flickering effects to disrupt opponents and preserve creatures, while Emmara’s consistent token generation posed a growing threat that demanded answers. The game’s tension centered around managing board control and resource attrition, with players trading blows carefully and trying to navigate around each other's synergies. The aristocrats-style sacrifice and zombie tribal combos from Varina combined with Scorpion God’s counter manipulation created significant threats. Ultimately, the game’s win condition revolved around leveraging these synergies to overwhelm opponents either through attrition or a critical mass of zombies and tokens backed by sacrifice outlets.