Deck Strategies
Rayami, First of the Fallen
This strategy involved leveraging Rayami's ability to gain the abilities of creatures it exiles. The deck utilized a variety of creatures with powerful abilities, with the goal of exiling them to make Rayami an increasingly formidable threat.
Sevinne, the Chronoclasm
This deck aimed to maximize value from spells with flashback, retrace, and jumpstart, copying them with Sevinne's ability. The primary win condition was generating a massive number of elemental tokens with Call of the Skybreaker.
Anje Falkenrath
Focused on discarding madness cards with Anje's ability, drawing a new card each time. The deck also included a reanimation sub-theme, with the potential to bring back powerful creatures discarded earlier in the game.
Ghired, Conclave Exile
The Ghired deck focused on creating and populating tokens. The deck aimed to overwhelm opponents with a vast army of tokens, boosted by Ghired's ability to populate each time it attacks.
Gameplay Insights
- 1
John's decision to use Birthing Pod to sacrifice creatures and power up Rayami was a key strategic play, demonstrating the importance of synergy in deck construction.
- 2
Steven's use of Anje's ability to cycle through his deck quickly represented a strong exploitation of the mechanics of madness, leading to rapid draws and potential for surprise plays.
- 3
The presence of Mana Crypt in the Sevinne deck, while a significant investment, provided a huge boost in mana acceleration, illustrating the power of premium mana rocks in Commander.
Notable Cards
Hydroid Krasis
Questing Beast
Birthing Pod
Monastery Mentor
Mana Crypt
Lightning Bolt
Anger
Ghired, Conclave Exile
Summary
In this engaging Commander match, four decks were pitted against each other, each with a unique strategy. The game began with all players developing their board states, with a particular focus on setting up their respective strategies. The game saw many twists and turns, with players consistently threatening board dominance, only to be thwarted by well-timed responses from their opponents. In the end, the match was decided by a well-executed combo that was set up over multiple turns, demonstrating the strategic depth and interactive gameplay that makes Commander such a beloved format among Magic: The Gathering players.