Deck Strategies
Gyruda, Doom of Depths
This deck focuses on utilizing Gyruda's ability to mill all players and clone creatures from their decks. The game plan involves setting up a chain of Gyruda triggers to overwhelm opponents.
Arixmethes, Slumbering Isle
This deck aims to play a bunch of sea monsters to overpower opponents. It keeps card advantage with pre-ordain and tries to establish a strong board presence.
Thassa, God of the Sea
The strategy revolves around gaining incremental value over time to build an impressive board state, using cards like Propaganda and the Scepter of Eternal Glory for advantage.
Charix, the Raging Isle
This deck is a mono-blue Voltron style, hoping to load up Charix with auras and equipment to beat down life totals, while also maintaining control of the board with counterspells like Foil and Swan Song.
Gameplay Insights
- 1
Cody's use of Gyruda's cloning ability created a commanding board state that put him ahead of his opponents.
- 2
The counter war over Chandler's Rite of Replication was a pivotal moment in the game, as it could have drastically shifted the game in favor of Chandler had it resolved.
- 3
Cody's Ghostly Flicker play further solidified his lead by triggering another series of Gyruda's mill and clone abilities.
- 4
Despite Cody's dominating play, the other players made significant efforts to counteract his strategy, particularly Cameron with Charix, who made strategic use of counterspells.
Notable Cards
Gyruda, Doom of Depths
Spark Double
Phantasmal Image
Rite of Replication
Foil
Swan Song
Ghostly Flicker
Burning-Rune Demon
Demon of Dark Schemes
Summary
The game kicked off with Cody piloting Gyruda, Doom of Depths, making full use of his commander's mill and clone ability to take control of the game. The table saw a proliferation of Gyruda copies, thanks to spark double and phantasmal image, resulting in a chain of mill triggers. A counter war broke out when Chandler, using Thassa, God of the Sea, attempted to replicate Gyruda using Rite of Replication, which was intercepted by Cameron's Charix, the Raging Isle with a series of counterspells. However, the game took a drastic turn when Cody cast Ghostly Flicker on his Gyruda copies, initiating another series of mill triggers. Despite the other players' efforts, Cody's overwhelming board state proved too much to handle, leading him to victory.