Deck & Commander Strategies
Sliver Overlord
Build a sliver tribal army, using the commander’s ability to tutor and control slivers to maintain board presence and disrupt opponents through bounce effects and combat buffs.
Edgar Markov
Aggressively produce vampire tokens with eminence and grow them via combat triggers, applying pressure through repeated attacks and life-draining effects from synergistic vampires like Blood Artist.
Reaper King
Leverage scarecrow tribal synergy by destroying target permanents whenever new scarecrows enter the battlefield, controlling the board while building a robust creature base.
Atraxa, Praetors' Voice
Use proliferate and multiple powerful keywords (flying, vigilance, deathtouch, lifelink) to build a resilient and threatening board, slowly increasing counters on creatures to overwhelm opponents.
Gameplay Insights
- 1
Edgar Markov’s eminence ability enabled early vampire token generation, which quickly snowballed with attack triggers placing +1/+1 counters on all vampires.
- 2
Sliver Overlord’s ability to return permanents to hand through Hibernation Sliver created tempo swings that slowed opponents’ development.
- 3
Reaper King’s scarecrow synergy forced players to consider the timing and cost of playing creatures, as each new scarecrow destroyed a permanent, controlling the board state effectively.
- 4
Atraxa’s use of proliferate at end step amplified counters on creatures, enabling her to make a single creature a formidable threat with vigilance and deathtouch.
- 5
The combination of combat damage, life loss triggers from Blood Artist, and menace/toxic keywords created a multi-layered offensive pressure that required careful blocking and defense.
Notable Cards
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Sliver Overlord
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Edgar Markov
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Reaper King
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Atraxa, Praetors' Voice
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Blood Artist
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Adaptive Automaton
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Village Rites
Gameplay Summary
The game featured four iconic and thematic commanders battling in a Halloween-themed Commander match.
Early on, the Sliver Overlord deck focused on assembling a sliver tribal board with disruptive and synergistic slivers, including bounce effects that slowed opponents.
The Edgar Markov vampire deck quickly generated tokens and leveraged eminence to build an aggressive vampire horde, applying early pressure with creatures that grew stronger through combat triggers.
The Reaper King deck utilized scarecrow tribal synergies, notably destroying permanents whenever new scarecrows entered the battlefield, creating a persistent threat that punished opponents for deploying creatures.
Atraxa, Praetors' Voice centered around proliferate and multiple powerful keyword abilities, patiently building up counters to dominate the board with a flying, vigilance, lifelink, and deathtouch presence. Key turning points included the early establishment of the vampire tokens by Edgar Markov, applying steady damage and life loss through blood artist and other synergies.
Sliver Overlord’s ability to tutor and take control of slivers allowed for tactical responses to board states.
Reaper King’s destructive triggers from scarecrow deployment made opponents cautious about playing creatures.
Atraxa’s proliferate ability and buffs allowed her to create a threatening, resilient board state.
The game featured tense combat phases where players carefully chose attack targets, with Edgar Markov’s combat triggers bolstering vampires and Reaper King’s board wipes shaping the pace.
The game’s outcome hinged on managing board presence and leveraging each commander’s unique tribal and keyword synergies.