Najeela vs Breya vs Yidris vs Silas/Thrasios | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Najeela vs Breya vs Yidris vs Silas/Thrasios | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Najeela, the Blade-Blossom

    Najeela, the Blade-Blossom

    Midrange aggressive deck focused on early board presence, generating warrior tokens through combat triggers, and aiming for infinite combat phases to close the game quickly.

  • Breya, Etherium Shaper

    Breya, Etherium Shaper

    A combo deck leveraging artifact synergies and graveyard recursion to establish lethal combos while controlling the board to protect its win conditions.

  • Yidris, Maelstrom Wielder

    Yidris, Maelstrom Wielder

    Storm and cascade-focused deck designed to chain spells and generate massive value from cascade triggers to finish the game in a single explosive turn.

  • Silas Renn, Seeker Adept Thrasios, Triton Hero

    Silas Renn, Seeker Adept/Thrasios, Triton Hero

    A graveyard-centric value deck that mills and re-casts spells using Silas while generating card advantage and combo potential with Thrasios, aiming to assemble infinite loops or control the board through disruption.

Gameplay Insights

  • 1

    Players initially agreed not to attack Mystic Remora to avoid feeding card advantage to Folger, demonstrating early mutual respect for its power.

  • 2

    Garrett's use of Ashiok, Dream Render to exile all opponents' graveyards severely disrupted graveyard-dependent strategies, notably hindering Ryan's Breya combo.

  • 3

    Mike's Null Rod was a critical piece of artifact hate that pressured artifact combo decks and slowed Garrett and Ryan's plans.

  • 4

    Garrett’s repeated use of Lim-Duil's Vault to dig deep into his library showed the importance of precise tutoring in cEDH to find combo pieces under pressure.

  • 5

    Folger’s Yidris faced significant disruption early on, including multiple graveyard exiles and aggressive attacks, limiting his storm potential.

  • 6

    Ryan’s use of Windfall and Dark Confidant helped him recover card advantage despite graveyard exile, highlighting the resilience needed against graveyard hate.

  • 7

    Garrett's attempt to cast Isochron Scepter from the graveyard was met with Force of Will, forcing him to pivot quickly to other lines of play.

Notable Cards

  • Mystic Remora

    Mystic Remora

  • Ashiok, Dream Render

    Ashiok, Dream Render

  • Yawgmoth's Will

    Yawgmoth's Will

  • Isochron Scepter

    Isochron Scepter

  • Grand Abolisher

    Grand Abolisher

  • Windfall

    Windfall

  • Null Rod

    Null Rod

  • Chrome Mox

    Chrome Mox

  • Dark Confidant

    Dark Confidant

  • Carpet of Flowers

    Carpet of Flowers

  • Mox Opal

    Mox Opal

Gameplay Summary

The game began with all players cautiously interacting with Folger's Mystic Remora, agreeing not to attack it early to avoid empowering him.

Mike on Najeela quickly established board presence by casting his commander and generating warrior tokens through attacks, putting pressure on Folger and Garrett.

Garrett leveraged a grindy Silas Renn/Thrasios deck, milling and casting from the graveyard while searching for key pieces like Isochron Scepter.

His disruption peaked when he cast Ashiok, Dream Render, exiling opponents' graveyards and significantly hampering Ryan's Breya combo plans.

Ryan struggled early with graveyard disruption but managed to cast powerful spells like Windfall and Dark Confidant to replenish resources.

Folger's Yidris deck aimed to storm off through cascades but was slowed by early pressure and disruption. A pivotal moment came when Garrett's Ashiok and subsequent graveyard exile forced Ryan to adapt, as Breya's combos rely heavily on graveyard recursion.

Mike's Null Rod further disrupted artifact-based strategies, complicating Garrett and Ryan's plans.

Meanwhile, Garrett's use of Yawgmoth's Will and repeated searching with Lim-Duil's Vault demonstrated his attempt to assemble combos despite the disruption.

The game featured heavy interaction around resource denial, graveyard exile, and tempo plays, with each player balancing aggression and control to find their openings.

The interplay of relentless attacks from Najeela and graveyard-based recursion and disruption from Silas Renn/Thrasios defined the middle stages of the game, setting the table for explosive turns and combo attempts.

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