Deck Strategies
Rev, Tithe Extractor
Uses taxing abilities on opponents' draws to generate treasure tokens and card advantage, aiming to out-resource opponents and control the board tempo.
The Jolly Balloon Man
Focuses on deploying efficient creatures and using life gain and damage spells to maintain board presence and chip away at opponents.
The Master of Keys
Leverages graveyard synergy and card draw disruption with spells like Chains of Mephistophiles, while using Smothering Tithe and Shield of the Apocalypse to create a taxing economy.
Krark, the Thumbless
Accelerates mana production through artifacts and uses red-based spells for direct damage and interaction to pressure opponents.
Sakashima of a Thousand Faces
Utilizes copies and synergy with artifact and creature-based combos to maintain board presence and leverage incremental value.
Gameplay Insights
- 1
Using Rev, Tithe Extractor's taxing ability in combination with multiple Smothering Tithes created a powerful engine of treasure generation and card advantage.
- 2
Casting Chains of Mephistophiles to punish additional card draws disrupted opponents’ hands while fueling the graveyard strategy.
- 3
Timing the use of March of Ratchetsorrow to deal damage to key creatures was crucial in managing board threats.
- 4
Repeatedly choosing not to pay for Smothering Tithe triggers demonstrated a strategic decision to conserve life and mana while maintaining pressure.
- 5
Utilizing Ripples of Undeath to mill and recur valuable artifacts like Soul Ring and Mockingbird helped maintain resource flow and board presence.
Notable Cards
Rev, Tithe Extractor
Smothering Tithe
Ripples of Undeath
Imperial Recruiter
Mockingbird
Grim Monolith
Summary
The game began with players establishing their mana bases and early board presence, with key plays including casting ramp artifacts and value creatures. Rev, Tithe Extractor leveraged its ability to generate treasures and card advantage by taxing opponents whenever they drew cards, slowly building up resources. The Jolly Balloon Man and Master of Keys focused on utility creatures and incremental advantage, with Master of Keys milling cards and retrieving critical spells like Smothering Tithe, which created a taxing economy that pressured opponents. Krarkashima and Sakashima utilized efficient mana rocks and synergy to accelerate their game plans, while also interacting with graveyard mechanics. A pivotal moment occurred when multiple Smothering Tithes and Shield of the Apocalypse were active, creating a taxing environment that drained life totals and rewarded players with treasures. Rev capitalized on this by generating extra treasures and card draws, while Master of Keys employed spells like Chains of Mephistophiles to disrupt opponents' card draw and fuel graveyard strategies. The Jolly Balloon Man was taken down by a combination of damage spells and targeted removal, highlighting the heightened interaction and threat management among players. The game featured a complex interplay of taxing effects, graveyard recursion, and incremental value plays that kept all players engaged until the final turns.