Commander VS #230: Randamonium - Partner Commanders Round 1 | MTG Gameplay thumbnail Blurred backdrop thumbnail
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Commander VS #230: Randamonium - Partner Commanders Round 1 | MTG Gameplay

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Silas Renn, Seeker Adept Gilanra, Caller of Wirewood

    Silas Renn, Seeker Adept & Gilanra, Caller of Wirewood

    The deck aimed to leverage Silas Renn's ability to recur artifacts from the graveyard, with a key win condition being a one-card combo of Primal Surge to churn through the entire deck and secure the win.

  • Krark, the Thumbless Halana, Kessig Ranger

    Krark, the Thumbless & Halana, Kessig Ranger

    This deck utilized Krark's spell-doubling ability and Halana's creature damage ability, focusing on ramp and high power creatures. The goal was to create big tokens and swing in for massive damage.

  • Slurrk, All-Ingesting Ardenn, Intrepid Archaeologist

    Slurrk, All-Ingesting & Ardenn, Intrepid Archaeologist

    The deck focused on distributing and doubling counters. The inclusion of certain equipments aimed to maximize the synergy between the commanders.

  • Miara, Thorn of the Glade Kediss, Emberclaw Familiar

    Miara, Thorn of the Glade & Kediss, Emberclaw Familiar

    This deck adopted a voltron-style strategy, aiming to pump up a single commander with various effects and aim for quick, decisive kills.

Gameplay Insights

  • 1

    The use of Primal Surge was a game-changing play, turning a seemingly balanced game into a decisive victory.

  • 2

    The efficient distribution and doubling of counters proved to be a significant advantage, allowing for unexpected swings in board state.

  • 3

    The strategic use of voltron tactics highlighted the potential of focusing resources on a single, powerful threat.

  • 4

    The balance between playing spells and creatures was crucial in the Krark and Halana deck, demonstrating the importance of aligning deck strategy with commander synergies.

Notable Cards

  • Primal Surge

    Primal Surge

  • Experiment One

    Experiment One

  • Incubation Druid

    Incubation Druid

  • Miara, Thorn of the Glade

    Miara, Thorn of the Glade

  • Kediss, Emberclaw Familiar

    Kediss, Emberclaw Familiar

Gameplay Summary

In this chaotic gameplay, each player brought unique strategies to the table with their randomly selected partner commanders.

Despite the seemingly uncoordinated selection of commanders, the game proved to be highly competitive with unexpected twists and turns.

Various strategies were deployed, from counter manipulation and voltron-style aggression to creature-based combat and artifact combo plays.

However, the game was ultimately decided by a combination of strategic play, efficient mana utilization, and timely card draws.

The winner managed to establish a commanding board presence while keeping opponents' threats in check, eventually achieving their win condition and claiming victory.

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