Deck & Commander Strategies
Plagon, Lord of the Beach
Utilizes flicker effects to repeatedly draw cards and assemble Azorius-based combos to win the game through intricate interactions.
Tivit, Seller of Secrets
A control deck that generates mana and card advantage while controlling the board, aiming to win through infinite turns enabled by Tivit and Time Seie.
Tymna the Weaver / Thrasios, Triton Hero
A mid-range value deck focused on generating card advantage and infinite mana combos that capitalize on Thrasios’s ability to convert mana into card draw for winning.
Rograkh, Son of Rohgahh / Silas Renn, Seeker Adept
A fast combo deck that attempts to cast Adnosium quickly and close out the game through combos involving Underworld Breach or Thassa’s Oracle.
Gameplay Insights
- 1
Rograkh/Silas executed a turn-two combo win by using Demonic Consultation to exile their library and trigger Thassa's Oracle, showcasing the deck's explosive potential.
- 2
The defensive use of Force of Will and subsequent Deflecting Swat interaction highlighted the high-stakes counterspell battles in cEDH games.
- 3
Plagon's flicker synergy combined with Felia, Exuberant Shepherd’s exile and return ability provided continuous card draw and board presence, enabling mid-game setup for complex combos.
- 4
The presence of taxing enchantments like Mystic Remora and resource denial strategies created tension and slowed down some players' development, emphasizing the importance of efficient resource management.
- 5
Both Tymna/Thrasios and Tivit decks sought to create infinite mana and infinite turn combos, illustrating a common cEDH win condition alongside Rograkh/Silas's fast combo approach.
Notable Cards
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Demonic Consultation
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Thassa's Oracle
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Force of Will
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Deflecting Swat
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Mystic Remora
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Enlightened Tutor
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Mox Diamond
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Smothering Tithe
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Vampiric Tutor
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Arcane Signet
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Mox Opal
Gameplay Summary
The game started with each player establishing their early board states through ramp and card advantage spells, with Rograkh/Silas aiming for a fast combo finish, Tivit controlling the board while generating mana and cards, Plagon drawing cards through flicker synergy, and Tymna/Thrasios focusing on mid-range value and infinite mana combos.
Early interactions involved multiple tutors, counters, and disruption, as well as Mystic Remora and other taxing enchantments influencing resource generation.
A key turning point occurred when Rograkh/Silas executed a turn-two win with a Demonic Consultation and Thassa's Oracle combo, quickly ending the first game.
In the subsequent game, the board developed more slowly with players using their commanders' abilities and incremental advantage strategies.
Notable was Plagon’s flicker engine drawing several cards while Felia protected it and generated value.
Meanwhile, Tymna/Thrasios set up card draw and mana acceleration, and Tivit sought to control the game and prepare for its infinite turn combo.
The game displayed the tension between fast combo kill attempts and resilient midrange/control strategies aiming for value and infinite mana wins.