Deck Strategies
Rhys the Redeemed
Generate numerous 1/1 elf tokens and use anthem effects and equipment to grow them into a formidable army, aiming to overwhelm opponents through wide board presence.
Toluz, Clever Conductor
Leverage discard and recursion mechanics to cycle cards, build incremental value, and maintain control over the board while preparing to deliver a powerful final blow.
Nin, the Pain Artist
Deal incremental damage to creatures while drawing cards to maintain hand size, using burn and card advantage to control the game and chip away at opponents.
Kynaios and Tiro of Meletis
Ramp aggressively through extra land drops and card draw, supporting a versatile midrange game plan that benefits from group-wide resource acceleration and political leverage.
Gameplay Insights
- 1
Rhys's ability to double the number of elf tokens each turn created exponential board growth that pressured opponents early and required immediate answers.
- 2
Toluz's discard and recursion loop allowed repeated use of powerful effects, enabling sustained card advantage and the ability to reset board states.
- 3
Nin's damage-dealing and card drawing flexibility made it a consistent threat, balancing aggression with resource generation.
- 4
Kynaios and Tiro's group-wide land drops and card drawing created a political advantage and enabled continuous development of the board.
- 5
The mana value restriction forced players to maximize the efficiency of low-cost cards, emphasizing synergy and incremental advantage over big individual plays.
Notable Cards
Rhys the Redeemed
Toluz, Clever Conductor
Nin, the Pain Artist
Kynaios and Tiro of Meletis
Stoneforge Masterwork
Faith of the Devoted
Pitfall Trap
High Market
Gaea's Cradle
Summary
The game featured four decks each restricted to cards of a single mana value from one to four, creating a unique dynamic challenge. Early turns saw players establishing their board states with mana value one and two decks focusing on token generation and incremental value through creatures like Rhys the Redeemed and Toluz, Clever Conductor. Rhys steadily built a wide board of elves, leveraging equipment and anthem effects to increase their power, while Toluz utilized card draw, discard, and recursion synergies to maintain hand advantage and manipulate the graveyard. Nin, the Pain Artist, provided a flexible threat capable of dealing damage and drawing cards, contributing to control and pressure. Meanwhile, Kynaios and Tiro of Meletis accelerated land drops and card draws, enabling a steady flow of spells and ramp to keep pace with aggressive strategies.