Deck Strategies
Sima Yi, Wei Field Marshal
This deck seemed to be focused on mana ramping and defense, using its commander's ability to control the board.
Drana, the Last Bloodchief
The Drana deck played agressively, attempting to deal early damage and steal first blood.
Kongming, 'Sleeping Dragon'
The Kongming deck appeared to focus on creature-based strategies, backed up by its commander's ability.
Oyobi, Who Split the Heavens
The Oyobi deck seemed geared towards generating a large number of tokens for various purposes.
Gameplay Insights
- 1
The early game saw a lot of aggression, with players vying for first blood. This set the tempo for the rest of the game.
- 2
The use of Deflecting Palm to thwart Stephen's attempt at first blood showcased a clever strategy, using the card's ability to turn an opponent's attack against them.
- 3
The play of Azorius Locket by Corey demonstrated the importance of mana ramping in Commander, allowing for more powerful plays in later turns.
Notable Cards
Deflecting Palm
Promise of Bunrei
Azorius Locket
Fellwar Stone
Cultivate
Summary
The game begins with a twist - the players are each assigned a mono-colored Commander, but are also randomly given an additional color to incorporate into their deck. The game saw a lot of early aggression, with players vying for first blood. A notable event was when Stephen, using Drana, the Last Bloodchief, attempted to steal Corey's first blood, only to be thwarted by a well-timed deflection. Corey later retaliated by attacking Stephen, securing first blood for himself. Jeremy, piloting Sima Yi, Wei Field Marshal, played a strategic game by focusing on building his mana base and keeping his defenses up. The game saw the play of several notable cards that shaped the course of action significantly.