Deck Strategies
Evereth, Viceroy of Plunder
This deck aims to create and sacrifice treasure tokens to fuel Evereth's abilities. The deck also uses cards like Rogue's Passage to make Evereth unblockable for significant damage output.
King of the Oathbreakers
This deck is a white and black spirit tribal deck that seeks to use old cards and tactics like phasing to protect its own board while disrupting others. It also uses the card 'Dam' for board wipe.
Raff Capashen, Ship's Mage
This deck is centered around flash gameplay, allowing it to play at instant speed and interact heavily with other players during their turns.
Millicent, Restless Revenant
This is another Spirit tribal deck with the aim of creating a lot of spirits and dealing aerial damage. It also uses cards like Dorothea for additional damage output.
Gameplay Insights
- 1
The use of 'Scapegoat' in conjunction with 'Dam' by the King of the Oathbreakers player was a clever play, allowing him to wipe the board while preserving his own creatures.
- 2
The Evereth, Viceroy of Plunder player effectively used Rogue's Passage to make Evereth unblockable, dealing significant damage to opponents.
- 3
The Raff Capashen, Ship's Mage player heavily utilized the flash mechanic, allowing him to interact and respond to plays during other players' turns.
Notable Cards
Mind Stone
Dire Fleet Hoarder
Scapegoat
Rogue's Passage
Summary
The game started with everyone setting up their mana bases and early game plays like Mind Stone and Dire Fleet Hoarder. One of the early key turning points was when a board wipe was triggered by the King of the Oathbreakers player (M), using 'Dam' and cleverly phasing out his own creatures using 'Scapegoat'. This resulted in significant board loss for all other players. The game continued with multiple back-and-forths, with players rebuilding their boards, only to have them disrupted again. Finally, the Evereth, Viceroy of Plunder player (N) managed to establish control, using Rogue's Passage to make Evereth unblockable and dealing significant damage to the other players, while also maintaining his board presence with cards like Jury.