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Magic: The Gathering Commander Gameplay EDH | Intet vs. Sram vs. Atla Palani vs. Galazeth | Ep.8

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Commanders featured in this video Reviewed & Verified

Decklist

Deck Strategies

  • Intet, the Dreamer

    Intet, the Dreamer

    A Dragon tribal control deck focused on card draw, land ramp, and casting powerful spells to control the board while building up to casting large dragons and leveraging their abilities.

  • Sram, Senior Edificer

    Sram, Senior Edificer

    A Voltron deck that equips and enchants key creatures to rapidly increase their power and toughness, aiming to win through combat damage boosted by auras and equipment.

  • Atla Palani, Nest Tender

    Atla Palani, Nest Tender

    A Dragon tribal deck that creates and sacrifices dragon egg tokens to draw cards and cheat out big dragons, generating board advantage through token creation and powerful ETB effects.

  • Galazeth Prismari

    Galazeth Prismari

    An artifact and treasure-focused deck that ramps quickly using treasures generated from Dockside Extortionist and artifact synergies to cast multiple spells per turn and generate value.

Gameplay Insights

  • 1

    Atla Palani's ability to create and sacrifice dragon eggs combined with Martyr's Cause allowed explosive card draw and multiple dragon drops in a single turn, dramatically swinging board presence.

  • 2

    Galazeth Prismari’s use of Dockside Extortionist and artifact copying via Sahili Ray increased treasure tokens exponentially, enabling multiple spell casts and disruptive plays like Chaos Warp.

  • 3

    Madness’s early use of Kenrith's Transformation on Sram slowed down their commander’s usual power, impacting their usual Voltron momentum.

  • 4

    Vince’s consistent card draw through Mary’s Guile and Sylvan Library kept him well-stocked on lands and spells, maintaining steady development despite pressure.

  • 5

    The destruction of Thornbite Staff by Ancient Grudge temporarily disrupted Atla Palani’s untap and recursion engine, highlighting the importance of artifact interaction in this game.

  • 6

    The game featured several interactions where players recommended prioritizing removal of Thornbite Staff and Mary’s Guile due to their high impact on game tempo and card advantage.

Notable Cards

  • Martyr's Cause

    Martyr's Cause

  • Scourge of Valkas

    Scourge of Valkas

  • Dockside Extortionist

    Dockside Extortionist

  • Thornbite Staff

    Thornbite Staff

  • Skullclamp

    Skullclamp

  • Chaos Warp

    Chaos Warp

  • Sylvan Library

    Sylvan Library

  • Ancient Gold Dragon

    Ancient Gold Dragon

Summary

The game opened with players establishing their mana bases and early board presence, with Vince leveraging card draw and land drops through Mary’s Guile and Sylvan Library to set up his Intet, the Dreamer deck. Madness developed a Voltron strategy with Sram, Senior Edificer, enhancing key creatures like Danatha Capuchin Paragon with auras and equipment, aiming for strong combat damage and lifelink. The Atla Palani player quickly established a dragon egg token engine, supported by Skullclamp and Thornbite Staff, enabling explosive draws and multiple dragon drops. Icy's Galazeth Prismari deck aggressively generated treasures through Dockside Extortionist and artifact synergies, ramping into powerful spells and artifact-based combos. A pivotal moment occurred when Atla Palani's player began sacrificing eggs to Martyr's Cause, flipping powerful dragons from the top of the library and building a formidable board presence. This culminated in a massive combat phase powered by Laughless Dragon Queen and Scourge of Valkas, dealing significant damage to multiple opponents and creating additional tokens. Meanwhile, Galazeth Prismari’s treasure generation allowed for potent spellcasting, including Chaos Warp to disrupt key threats. However, Vince’s Intet deck maintained consistent card advantage and mana development, posing a constant threat. Madness’s Voltron strategy was temporarily slowed down by early disruption but remained a threat with enhanced commanders. The game’s tension centered on whether Atla Palani’s explosive dragon synergy could close out the game before others assembled their own combos or board control.

Description

In this episode we have a good game of #commander with a few people I met through discord. Hopefully you enjoy this #edh gameplay. The power level for this game is 7.

For more magic the gathering gameplay please join the discord server below Discord: discord.gg/UREWtDX9we

Atla Palani Dragons Decklist: www.moxfield.com/decks/_MnLnppFG0Gfoi4jEjNfvw

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