TARKIR DRAGONSTORM PRECONS FACE OFF! | Commander EDH Gameplay | Thru For 2 Episode 2 thumbnail Blurred backdrop thumbnail
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TARKIR DRAGONSTORM PRECONS FACE OFF! | Commander EDH Gameplay | Thru For 2 Episode 2

Thru For 2


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Ureni of the Unwritten

    Ureni of the Unwritten

    This deck focuses on casting and copying big dragons to dominate the battlefield, using cost reduction and token generation to overwhelm opponents with powerful creatures.

  • Felothar the Steadfast

    Felothar the Steadfast

    Leveraging creatures with defender that can attack and dealing damage based on toughness instead of power, this deck aims to create massive attackers that control the board and pressure opponents.

  • Shiko and Narset, Unified

    Shiko and Narset, Unified

    Using the Azorius colors to control the board and generate value, this deck plays a mix of spells and creatures to adapt and maintain tempo, with some token and copy synergies.

  • Zurgo Stormrender

    Zurgo Stormrender

    Focused on aggressive token creation through the 'mobilize' mechanic, this deck goes wide with attacking warrior tokens and draws cards from token sacrifices to maintain momentum and pressure opponents.

Gameplay Insights

  • 1

    Felothar the Steadfast's interaction with Weathered Sentinels transforms a defender into a large attacking threat, showcasing a unique toughness-based combat damage mechanic that can swing early combat phases.

  • 2

    Zurgo Stormrender's mobilize mechanic creates ephemeral warrior tokens that generate card draw and incremental damage, enabling a go-wide strategy that rewards aggressive attacks.

  • 3

    Ureni of the Unwritten's use of Sarcon Soul of Flame to copy dragons reduces casting costs and amplifies board presence, highlighting the deck's dragon tribal synergy.

  • 4

    Players effectively used mana ramp and signets such as Wayfarer's Bauble and Soul Ring to accelerate deployment of powerful creatures and commanders.

  • 5

    The introduction of new lands like Mossfire Valley and Battlefield Forge facilitated mana fixing and combination of colors essential for casting multicolor commanders and spells.

Notable Cards

  • Weathered Sentinels

    Weathered Sentinels

  • Wayfarer's Bauble

    Wayfarer's Bauble

  • Mossfire Valley

    Mossfire Valley

  • Path of Ancestry

    Path of Ancestry

  • Battlefield Forge

    Battlefield Forge

  • Talisman of Conviction

    Talisman of Conviction

Gameplay Summary

The game begins with all four players deploying their commanders from the Tarkir Dragonstorm preconstructed decks, each aiming to leverage their unique tribal and mechanical synergies.

Early turns focus on ramping mana and setting up key enchantments and signets to accelerate their game plans.

Felothar the Steadfast’s player showcases a potent synergy with a defender creature that can attack as if it had no defender, dealing massive damage due to toughness-based combat damage assignment, which becomes a pivotal threat early in the game.

Meanwhile, Ureni of the Unwritten’s player aims to cast large dragons to overwhelm opponents, deploying Sarcon Soul of Flame to reduce dragon costs and create copies, emphasizing a dragon tribal strategy.

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