Deck Strategies
Vishgraz, the Doomhive
The Vishgraz deck revolves around placing -1/-1 counters on opponent's creatures and proliferating them to control the board and whittle down opponent's life.
Venser, Corpse Puppet
Venser's strategy revolves around creating tokens, gaining life, and dealing damage through lifelink and proliferating poison counters.
Urtet, Remnant of Memnarch
Urtet's deck involves creating and utilizing mirror tokens to manipulate the board state and eventually generate lethal damage.
Chiss-Goria, Forge Tyrant
Chiss-Goria's strategy revolves around artifact synergies to generate value and powerful combat threats. The game plan also involves using Chiss-Goria's ability to deal high amounts of damage.
Gameplay Insights
- 1
Flow's use of Unexpected Windfall in response to Pine's attack to generate card advantage and mana resources.
- 2
The decision by me to cast Beasts Within on Flow's Lithiform Engine, preventing potential value generation.
- 3
Grape's activation of Throne of Geth to proliferate poison counters, putting pressure on opponents.
- 4
Flow's use of Visions of Ruin to disrupt opponent's artifact resources, while generating additional treasure tokens.
- 5
Pine's end-game sequence of mirror activations to create a lethal board state.
Notable Cards
Portal to Phyrexia
White Sun's Twilight
Guildpact Informant
Summary
The game featured unique strategies from each commander and showcased a number of high-impact plays. The turning point arrived when Flow attacked with his commander, Chiss-Goria, Forge Tyrant, dealing lethal commander damage to me after a sequence of actions that included activating his Apprentice and proliferating all counters. In the final stages of the game, Grape made a valiant effort to take down Flow with a swarm of creatures, but Flow managed to survive and then eliminated Grape. Pine, with his Urtet, Remnant of Memnarch deck, then proceeded to pull off a sequence of mirror activations, generating a lethal amount of damage for the win.