Deck & Commander Strategies

Tymna the Weaver & Kraum, Ludevic's Opus
This deck uses a midrange draw and control core to generate card advantage and apply pressure, leveraging Tymna's card draw from combat damage and Kraum's instant and sorcery support.
Francisco & Thrasios
A pirate and mana engine partnership that focuses on generating mana and card advantage, enabling storm-based combo finishes and efficient resource deployment.

Yawgmoth, Thran Physician
Relentless card draw combined with sacrifice synergies to control the board and generate value, eventually winning through incremental advantage or combo lines involving graveyard recursion.

Lumra, Bellow of the Woods
A rising cEDH commander that focuses on ramp and explosive mana generation to quickly assemble combos and overwhelm opponents before they stabilize.
Gameplay Insights
- 1
The player used multiple instances of Brain Freeze combined with graveyard recursion from Underworld Breach to mill opponents’ decks and set up a winning storm count.
- 2
Savines was strategically used to increase storm count and enable casting multiple spells in a single turn.
- 3
Players carefully managed their mana and card draw engines like Intuition and Carpet of Flowers to maintain tempo and resource advantage.
- 4
Despite attempts at defense, the explosive storm combo was too powerful to counter, highlighting the speed and intensity typical of cEDH matches.
Notable Cards
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Brain Freeze
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Lotus Petal
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Sol Ring
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Carpet of Flowers
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Intuition
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Underworld Breach
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Elvish Reclaimer
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Pact of Negation
Gameplay Summary
The game started with players developing their mana bases and casting early ramp spells such as Sol Ring, Lotus Petal, and Carpet of Flowers.
Various creatures and mana engines were deployed, including Elvish Reclaimer and Grave Crawler, setting up for powerful synergies.
Players exchanged resources and value through card draw and tutor effects like Intuition, gradually building toward their combos.
A pivotal moment came when one player assembled a high storm count by casting multiple instances of Brain Freeze, combined with cards like LED, Underworld Breach, and Savines, enabling a massive mill that effectively ended the game.
The final win was secured through a combo that leveraged graveyard recursion and storm-based damage, demonstrating the high-powered and explosive nature of cEDH gameplay.






































