Deck Strategies
Neriv, Heart of the Storm
Leverages instant and sorcery spells to generate treasure tokens and card advantage, using creatures like Ragavan and Inspiring Overseer to apply pressure while maintaining tempo.
Teval, the Balanced Scale
Focuses on creating token armies and recurring lands and spells to build a durable board presence, utilizing zombie tokens and enchantments for incremental advantage.
Betor, Ancestor's Voice
Uses graveyard synergy and incremental value creatures to control the board and out-resource opponents, with a focus on exiling key cards and deploying resilient threats.
Esika, God of the Tree
Combines a toolbox of powerful creatures and spells to maintain board control and prepare for late-game threats, generating value through creatures like The Scarab God and Ronus.
Gameplay Insights
- 1
Arja effectively used Ragavan's ability to exile lands from opponents and generate treasures, fueling additional spells and card draw.
- 2
Matt utilized Silven Safekeeper and Mystic Sanctuary to protect and recur key lands and spells, enabling sustained pressure with tokens.
- 3
Max's use of Scavenging Ooze to exile key cards like Timeless Witness disrupted opponents' graveyard strategies while growing his own threats.
- 4
Callum's deployment of utility creatures and blockers like Ronus and The Scarab God provided defensive resilience and late-game value.
- 5
The board wipe triggered strategic plays such as equipping Lightning Greaves to key creatures and casting protective spells like Tofar's Protection to maintain board presence.
Notable Cards
Ragavan, Nimble Pilferer
Inspiring Overseer
Scavenging Ooze
Mystic Sanctuary
Planar Genesis
The Scarab God
Mardu Ascendancy
Summary
The game began with each player developing their board and mana base while deploying early threats and utility creatures. Arja, piloting Neriv, Heart of the Storm, focused on generating treasures and using Ragavan to pressure opponents while setting up card advantage with spells like Sign in Blood and Mardu Ascendancy. Matt, on Teval, the Balanced Scale, prioritized token generation and land recursion with cards like Silven Safekeeper, Planar Genesis, and Mystic Sanctuary, building a resilient board state with zombie tokens and value creatures. Max, commanding Betor, Ancestor's Voice, utilized graveyard interaction and incremental value from creatures like Scavenging Ooze and Mind Renderer to control the board and apply pressure. Callum, on Esika, God of the Tree, played a mix of powerful creatures and utility spells to maintain board presence and prepare for late-game threats such as The Scarab God and Ronus the Relentless.