Wrong Dino - Cedh Gameplay - Jacob Hauken Vs Kalamax Vs Belbe Vs Tymna/Tana thumbnail Blurred backdrop thumbnail
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Wrong Dino - Cedh Gameplay - Jacob Hauken Vs Kalamax Vs Belbe Vs Tymna/Tana

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Jacob Hauken, Inspector // Hauken's Insight

    Jacob Hauken, Inspector // Hauken's Insight

    Mono-blue taking turns deck that uses the front side for early card advantage and flips for powerful free spells, aiming to control the game through incremental advantage and spell recursion.

  • Kalamax, the Stormsire

    Kalamax, the Stormsire

    A storm-focused deck that turns Kalamax sideways to grow and copy spells, combining Underworld Breach and Brain Freeze for combo finish or alternatively utilizing Guttersnipe for damage output.

  • Tana, the Bloodsower Tymna the Weaver

    Tana, the Bloodsower and Tymna the Weaver

    A stax-oriented blood pod deck designed to disrupt opponents and grind the game to a halt while gaining incremental advantage through creature and artifact synergies.

  • Belbe, Corrupted Observer

    Belbe, Corrupted Observer

    Big mana ramp deck aiming to cast large threats quickly, generate card advantage through effects like Pulse Tracker, and overwhelm opponents with high-impact creatures.

Gameplay Insights

  • 1

    Fernando's decision to bounce Hidden's Regal Behemoth instead of Jimmy's Kalamax allowed Kalamax to maintain pressure and establish board control.

  • 2

    Jimmy effectively leveraged spell-copying with Kalamax and maximized card draw with Hunter’s Insight to find his win conditions.

  • 3

    The countering of Lutz's Grand Abolisher by Fernando was a critical defensive play that prevented a likely win for the blood pod deck.

  • 4

    Jimmy's shift from attempting a storm combo with Brain Freeze and Underworld Breach to winning via Guttersnipe showed adaptive play recognizing the opponent's deck tech (a shuffler) and adjusting the win condition accordingly.

  • 5

    Belbe's Pulse Tracker died early, which significantly hindered Hidden's ability to generate card advantage and recover in the game.

Notable Cards

  • Underworld Breach

    Underworld Breach

  • Brain Freeze

    Brain Freeze

  • Guttersnipe

    Guttersnipe

  • Pulse Tracker

    Pulse Tracker

  • Dockside Extortionist

    Dockside Extortionist

  • Sylvan Library

    Sylvan Library

  • Demonic Tutor

    Demonic Tutor

  • Snapcaster Mage

    Snapcaster Mage

  • Carpet of Flowers

    Carpet of Flowers

Gameplay Summary

The game began with Fernando piloting Jacob Hauken, focusing on early card advantage and utilizing the flip side of his commander for powerful free spells.

Jimmy played Kalamax, the Stormsire, leveraging classic storm elements including Underworld Breach and Rain of Filth to generate value and set up a potential combo finish.

Lutz piloted the Tymna/Tana blood pod deck, aiming to control the board and grind the game to a halt with stax effects and incremental advantage.

Hidden Planet X played Belbe, Corrupted Observer, a big mana deck that struggled to generate consistent card advantage and board presence in this game. Early plays saw board development with key mana acceleration and utility creatures, but a pivotal moment occurred when Fernando bounced the wrong threat, allowing Jimmy's Kalamax to establish dominance.

Jimmy successfully used spell-copying and card draw to find a winning line, initially aiming for a storm combo with Brain Freeze and Underworld Breach but switched to a more straightforward win with Guttersnipe.

Despite attempts by other players to disrupt Jimmy, including counterspells and milling effects, Kalamax's aggressive storm strategy proved superior, and Jimmy took the victory.

Hidden Planet X’s Belbe deck was unable to recover after losing early board presence, and Fernando’s Jacob Hauken deck was fragile, unable to fully leverage its card advantage engine before being overwhelmed.

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