Generic Commander Episode 51: Edge of Eternities Vondam v Sami v Guideline Station v Ragost thumbnail Blurred backdrop thumbnail
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Generic Commander Episode 51: Edge of Eternities Vondam v Sami v Guideline Station v Ragost

Generic Commander


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Sami, Wildcat Captain

    Sami, Wildcat Captain

    Utilizes cheap artifacts and spacecraft to aggressively trigger Affinity for artifacts, aiming to cast spells for free and generate large amounts of value, particularly through synergy with End Stone.

  • Syr Vondam, Sunstar Exemplar

    Syr Vondam, Sunstar Exemplar

    Maintains a low mana value creature base due to companion restrictions, gaining +1/+1 counters and life whenever creatures die or exile, with a removal effect triggered on death of a large creature.

  • Infinite Guideline Station

    Infinite Guideline Station

    Focuses on multicolored permanents to produce robot tokens and enable a large flying creature that draws cards when attacking, aiming for a mid-to-late game card advantage and board presence.

  • Ragost, Deft Gastronaut

    Ragost, Deft Gastronaut

    Leverages food artifacts and sacrifice outlets to deal incremental direct damage to opponents, controlling the board while accumulating resources through token generation and damage triggers.

Gameplay Insights

  • 1

    The use of Everflowing Chalice and All Fate Scroll helped ramp mana and provided card draw, setting up for larger plays.

  • 2

    Syr Vondam's reliance on small creatures and death triggers suggested a strategy that benefits from board wipes to gain counters and life.

  • 3

    Ragost's ability to sacrifice food tokens for damage pressured opponents incrementally while building board state.

  • 4

    The anticipation of a board wipe indicated a potential turning point, especially favorable for Syr Vondam to leverage his death trigger.

  • 5

    Sami's artifact-heavy deck relied on assembling a critical mass of cheap artifacts to enable the Affinity mechanic, aiming for explosive midgame plays.

Notable Cards

  • Everflowing Chalice

    Everflowing Chalice

  • Reckless Fireweaver

    Reckless Fireweaver

  • Syr Vondam, Sunstar Exemplar

    Syr Vondam, Sunstar Exemplar

  • Ragost, Deft Gastronaut

    Ragost, Deft Gastronaut

  • Infinite Guideline Station

    Infinite Guideline Station

  • Sami, Wildcat Captain

    Sami, Wildcat Captain

Gameplay Summary

The game began with each player developing their board and ramping into their respective strategies.

Sami, Wildcat Captain aimed to leverage cheap artifacts and spacecraft cards to enable a powerful Affinity mechanic, hoping to get End Stone out and cast spells for free to generate overwhelming value.

Syr Vondam, Sunstar Exemplar focused on a small-creature synergy build due to the companion restriction, gaining counters and life whenever creatures died or were exiled, with a potential to destroy non-land permanents upon death.

Infinite Guideline Station centered around assembling a large flying creature while generating robot tokens and card draw based on multicolored permanents.

Ragost, Deft Gastronaut utilized food tokens and sacrifice outlets to deal direct damage to opponents, slowly chipping away while building up resources. Early turns featured ramp and mana acceleration, with key plays including the deployment of artifacts like Everflowing Chalice and All Fate Scroll to increase mana availability and card draw.

Ragost's player took advantage of food synergies and damage triggers from sacrificing them, while Syr Vondam established a board presence to capitalize on death triggers.

The game momentum shifted slightly when a board wipe was hinted at, aiming to reset the board and potentially benefit Syr Vondam's ability to gain counters and destroy permanents.

Meanwhile, Sami's deck worked toward assembling a critical mass of artifacts to enable free casting and value generation through End Stone.

The game was still in a setup phase by the last available moments, with players developing their resources and preparing for midgame interactions and potential win conditions.

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