Slicer vs Kenrith vs Sisay vs Kinnan | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Slicer vs Kenrith vs Sisay vs Kinnan | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Slicer, Hired Muscle // Slicer, High-Speed Antagonist

    Slicer, Hired Muscle

    Pass control of Slicer among players to deal massive commander damage and create political pressure, leveraging its unique ability to shift board dynamics and force opponents into difficult combat decisions.

  • Kenrith, the Returned King

    Kenrith, the Returned King

    Grind value through card advantage engines like Rishkar's Expertise and Ristic Study, apply pressure with versatile combat abilities, and win through combo finishers such as Thassa's Oracle or underworld breach combos.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Tutor multiple legendary permanents to assemble powerful combos and value engines, generate treasure tokens with Dockside Extortionist, and control the board with efficient removal and counter spells.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Ramp aggressively using mana dorks and artifact mana sources, cheat large threats onto the battlefield, and use synergistic combos with artifacts and mana producers to overwhelm opponents quickly.

Gameplay Insights

  • 1

    The passing and control of Slicer created a unique political dynamic, forcing players to negotiate attacks and blocks to avoid empowering opponents.

  • 2

    Kenrith's player effectively used its combat pump abilities to threaten lethal damage but had to be cautious due to removal and political pressure.

  • 3

    Sisay's use of Dockside Extortionist to generate multiple treasures enabled significant mana acceleration and resource advantage.

  • 4

    Kinnan's ramp and artifact synergy allowed quick deployment of threats and disruption pieces, maintaining board dominance.

  • 5

    Removal spells like Abrade and Mindbreak Trap were timed to disrupt key mana engines and combos, influencing the flow of the game.

  • 6

    Players carefully managed their life totals and resources in response to potential combo kills involving Thassa's Oracle or Aetherflux Reservoir.

  • 7

    The game featured multiple instances of tactical sacrifice and combat manipulation to control the board state and prevent opponent snowballing.

Notable Cards

  • Slicer, Hired Muscle // Slicer, High-Speed Antagonist

    Slicer, Hired Muscle // Slicer, High-Speed Antagonist

  • Kenrith, the Returned King

    Kenrith, the Returned King

  • Dockside Extortionist

    Dockside Extortionist

  • Mystic Remora

    Mystic Remora

  • Fury

    Fury

  • Mana Confluence

    Mana Confluence

  • Aetherflux Reservoir

    Aetherflux Reservoir

  • Thassa's Oracle

    Thassa's Oracle

  • Abrade

    Abrade

  • Mindbreak Trap

    Mindbreak Trap

  • Mishra's Workshop

    Mishra's Workshop

  • Mana Vault

    Mana Vault

  • Nezahal, Primal Tide

    Nezahal, Primal Tide

  • Smothering Tithe

    Smothering Tithe

Gameplay Summary

The game features a high-powered cEDH multiplayer battle among four distinct commanders, each employing their unique strategies.

Early turns saw aggressive mana ramp and control plays, with Slicer cycling through the table via its unique pass control mechanic, creating dynamic combat interactions.

Kenrith leveraged its versatile abilities to exert pressure and manipulate combat, while Sisay focused on assembling legendary permanents and generating value through tutors and treasure tokens.

Kinnan ramped heavily with mana producers and utilized artifact synergies to dominate the midgame board state. A pivotal early moment came when multiple players debated control of Slicer and the ensuing attacks, leading to controlled trades and political bargaining to prevent unfavorable damage.

Sisay's player established a strong board presence with Dockside Extortionist and used Aetherflux Reservoir to threaten lethal damage.

Kinnan's player showcased powerful ramp with cards like Nezahal and Mystic Remora, while Kenrith's player used disruption spells such as Abrade and Mindbreak Trap to keep opponents in check.

The game evolved with multiple treasure generation, artifact destruction, and combat manipulation spells driving the tempo.

Political negotiations and strategic timing of removal spells were crucial in maintaining board control and staving off combos.

The win condition revolved around incremental advantage and leveraging commanders' combat damage abilities or combo finishers like Thassa's Oracle or Aetherflux Reservoir damage.

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