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Round 2 with We Came as Romans! CEDH Gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Brigid, Clachan's Heart // Brigid, Doun's Mind

    Brigid, Clachan's Heart

    A combo-control deck that leverages artifact synergies and value engines like Esper Sentinel and The One Ring to generate card advantage and set up combo kills, often through mana acceleration and disruption.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Focused on generating large amounts of mana through creatures and mana rocks, enabling explosive plays and powerful finishers such as Finale of Devastation to close out the game quickly.

  • Thrasios, Triton Hero Tymna the Weaver

    Tymna the Weaver and Thrasios, Triton Hero

    A value-oriented control deck utilizing enchantments and efficient creatures to draw cards, disrupt opponents, and assemble combos, maintaining board presence while controlling the game pace.

  • Rograkh, Son of Rohgahh

    Rograkh, Son of Rohgahh

    Aggressive Mardu (red, white, black) storm/combo deck that uses discard, mana acceleration, and spells to quickly generate a lethal attack or combo finish.

Gameplay Insights

  • 1

    The timely use of Silence effectively disrupted a key spell, showcasing the importance of interaction and tempo in cEDH.

  • 2

    Generating infinite mana with Basalt Monolith was the pivotal moment that allowed a player to cast a game-ending Finale of Devastation, illustrating the power of mana combos.

  • 3

    Prioritizing the casting of value engines like Esper Sentinel and The One Ring early helped maintain card advantage and pressure opponents.

  • 4

    Combat decisions, such as choosing which opponents to attack and when to hold back, influenced the flow of the game and protected combo setups.

  • 5

    Discarding less useful cards early, including lands and situational artifacts, optimized hand quality for critical plays.

Notable Cards

  • Basalt Monolith

    Basalt Monolith

  • Finale of Devastation

    Finale of Devastation

  • Esper Sentinel

    Esper Sentinel

  • The One Ring

    The One Ring

  • Necropotence

    Necropotence

  • Mystic Remora

    Mystic Remora

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Elvish Spirit Guide

    Elvish Spirit Guide

Gameplay Summary

The game began with all players setting up their mana bases and early plays, including ramp spells like Soul Ring, Mox Diamond, and various mana lands to accelerate their strategies.

Early interactions involved casting key commanders and utility creatures such as Rograkh, Timna, and Brigid, alongside crucial artifacts like Esper Sentinel and The One Ring, creating resource and card advantage.

The players engaged in typical cEDH tension with discard effects, silences, and mana denial attempts, highlighted by a well-timed Silence preventing a critical play. Midgame saw a significant turning point when a player assembled infinite mana through a Basalt Monolith combo, enabling a game-ending Finale of Devastation that swept the board.

This decisive combo ended the round, demonstrating the power of mana combos in cEDH.

Throughout the game, synergy between commanders and value engines such as Necropotence, Mystic Remora, and multiple tutors shaped the flow.

The game featured strategic combat decisions, card draw maximization, and resource management, with the win condition centered on combo execution supported by efficient ramp and control elements.

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