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CEDH LIVE with Wizards & Warlock + Our DISCORD ๐Ÿค˜๐Ÿผ

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Wizards & Warlocks 49 EDH Gameplay videos

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Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

    Functioning as a powerful card advantage engine, this deck focuses on ramping mana quickly, drawing cards, and using utility creatures like Eternal Witness to reuse key spells, aiming to assemble combos with efficient activation cost reduction like Training Grounds.

  • Reyhan, Last of the Abzan

    Reyhan, Last of the Abzan

    Utilizes +1/+1 counters and synergy with creatures to distribute counters and generate value, often aiming for incremental board control and potential combo finishers through counter interactions.

  • Dargo, the Shipwrecker

    Dargo, the Shipwrecker

    Acts as a disruptive midrange commander with aggressive board presence, focusing on combat damage and punishing opponentsโ€™ permanents, sometimes combined with token or counter strategies.

  • Toph, the First Metalbender

    Toph, the First Metalbender

    Primarily a control or artifact-centric deck that leverages artifacts to generate value and control the battlefield, often aiming for a slow grind to victory with artifact synergies.

  • Timna the Weaver

    Aggressive and resilient, focusing on creature-based combos and synergy with draw and discard mechanics to maintain consistency and pressure opponents.

Gameplay Insights

  • 1

    Utilizing Mental Misstep early to disrupt opponentโ€™s key spells helped maintain tempo advantage.

  • 2

    Playing Training Grounds enabled repeated activation of creature abilities at reduced cost, crucial for accelerating combo assembly.

  • 3

    Using Malevolent Rumble to filter through the deck and generate tokens provided board presence while digging for combo pieces.

  • 4

    Casting Eternal Witness to retrieve Malevolent Rumble demonstrated efficient recursion and resource management.

  • 5

    Strategic politicking and interaction influenced opponentsโ€™ decisions, slowing down their development and protecting combo pieces.

  • 6

    Green Sun's Zenith was used both to tutor combo enablers and flexible creatures, adapting to the evolving board state.

Notable Cards

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

  • Eternal Witness

    Eternal Witness

  • Malevolent Rumble

    Malevolent Rumble

  • Training Grounds

    Training Grounds

  • Seedborn Muse

    Seedborn Muse

  • Reyhan, Last of the Abzan

    Reyhan, Last of the Abzan

  • Dargo, the Shipwrecker

    Dargo, the Shipwrecker

  • Mental Misstep

    Mental Misstep

  • Green Sun's Zenith

    Green Sun's Zenith

  • Harmonize

    Harmonize

Gameplay Summary

The game opened with players setting up their mana bases and early board presence, including ramp and utility creatures.

One player utilized Malevolent Rumble to dig through their deck and establish threats, while another cast Thrasios, Triton Hero, leveraging Eternal Witness and card draw spells like Harmonize to maintain card advantage.

Early interaction included mental missteps and strategic politicking, which shaped how players deployed their resources and threats.

A key turning point was when a player fetched and cast Training Grounds, enabling repeated activation of abilities at reduced cost, setting up for powerful combos. Midgame saw players deploying their synergistic pieces, such as Reyhan, Last of the Abzan, and Dargo, the Shipwrecker, with others focusing on mana acceleration and card filtering.

The player piloting a Simic-based deck with a splash of red aimed to assemble a combo using creatures like Seedborn Muse and cards that generate creature tokens or counters, enhanced by Training Grounds for efficient activation.

The tension rose as players tried to navigate countermagic and disruption, while the board state gradually favored the player who could chain their combo pieces effectively.

The gameโ€™s momentum hinged on protecting key pieces like Seedborn Muse and leveraging synergistic interactions to overwhelm opponents.

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