Deck Strategies
Vraska, the Silencer
Control opponent creatures by converting them into treasures, then animate and utilize these treasures to dominate the battlefield and outvalue opponents.
Gisa, the Hellraiser
Generate a large army of zombie and skeleton tokens through committing crimes, and leverage sacrifice synergies to drain life and create board presence.
Stella Lee, Wild Card
Cast multiple spells per turn to exile and play additional cards, copy instants and sorceries to create storm-like explosive turns and generate massive value.
Kambal, Profiteering Mayor
Build and copy token armies to drain opponents’ life and gain life, then use sacrifice outlets and board wipes to finish the game with overwhelming board presence.
Gameplay Insights
- 1
Vraska’s removal of a Viscera Seer using fatal push early disrupted a key sacrifice outlet, showing the importance of timely removal in controlling token synergies.
- 2
Gisa’s repeated committing of crimes enabled constant token generation, which synergized well with sacrifice outlets and incremental life drain effects.
- 3
Stella Lee’s ability to exile cards on casting multiple spells per turn created a robust Wild Card zone, allowing flexible plays and spell copying to overwhelm opponents.
- 4
Kambal’s ability to create token copies of opponents’ tokens quickly multiplied life drain effects, pressuring all opponents simultaneously and forcing them to respond to a growing board.
- 5
The interplay of token creation, sacrifice, and life drain effects across multiple decks led to dynamic shifts in board state, with each player leveraging their unique combos to gain advantage.
- 6
Strategic use of lands like Manal Crypt and Jet Medallion allowed for efficient mana acceleration, enabling explosive early plays and multiple spell casts per turn.
Notable Cards
Stella Lee, Wild Card
Kambal, Profiteering Mayor
Vraska, the Silencer
Gisa, the Hellraiser
Bastion of Remembrance
Jet Medallion
Hunted Horror
Viscera Seer
Massacre Wurm
Westvale Abbey // Ormendahl, Profane Prince
Summary
The game began with all four commanders setting up their strategies early. Vraska, the Silencer, focused on controlling the board by turning opponents’ creatures into treasures and then stealing them, creating a constricting presence. Gisa, the Hellraiser, built up an aggressive zombie and skeleton token army by repeatedly committing crimes and leveraging her synergy with sacrifice effects. Stella Lee, Wild Card, aimed to generate value through casting multiple spells per turn, exiling cards to play later and copying spells to create overwhelming storm-like turns. Kambal, Profiteering Mayor, capitalized on token generation to create life drain effects, punishing opponents as tokens flooded the battlefield and generating incremental advantage with token copies.