Deck Strategies
Elesh Norn, Mother of Machines
Control and value generation by doubling triggers on creatures entering the battlefield and on activated abilities, enabling powerful board states and synergy with blink and token strategies.
Mishra, Claimed by Gix
Aggressive damage dealer using double strike and damage doubling to inflict heavy life loss quickly, supported by token generation and spells that boost power and damage output.
Ovika, Enigma Goliath
Goblin tribal token swarm focused on creating numerous tokens to overwhelm opponents, with synergy from spells that generate treasures and enhance creature outputs.
Balan, Wandering Knight
Voltron-style commander focused on equipping and enhancing Balan for high-impact combat damage, supported by blink and vehicle synergy to maintain board presence and avoid removal.
Gameplay Insights
- 1
Mishra's life loss trigger affected all players but was mitigated by the double damage synergy, turning a drawback into a powerful offensive tool.
- 2
Elesh Norn’s board wipe 'Burn Down the House' was pivotal in resetting the board while still preserving key creatures due to triggered abilities.
- 3
Balan’s blink and exile interactions with vehicles provided resilience against removal, allowing repeated attacks and value generation.
- 4
Ovika’s goblin token strategy struggled to maintain momentum due to repeated board wipes and pressure from damage doubling effects.
- 5
Players leveraged land-sacrifice and ramp abilities to fuel explosive turns and maximize damage output, demonstrating the importance of mana efficiency in this matchup.
Notable Cards
Elesh Norn, Mother of Machines
Mishra, Claimed by Gix
Burn Down the House
Restoration Angel
Golden Argosy
Arcane Signet
Scavenger Grounds
Summary
The game began with players establishing their mana bases and developing boards with small creatures and ramp spells. The Elesh Norn player focused on leveraging the commander’s ability to double triggers and enhance permanents entering the battlefield, while Mishra aimed to maximize damage output through double strike and damage doubling synergies. Ovika attempted a goblin token strategy, generating wide boards for pressure, and Balan pursued a Voltron plan, seeking to equip and boost his commander for quick, heavy hits. Early on, Mishra's commander triggered a damaging life loss effect on all opponents, setting a tone of aggressive life manipulation. Key plays involved Mishra using token generators and damage doublers to push damage, Elesh Norn controlling the board with value creatures and a crucial board wipe (Burn Down the House) to reset the battlefield, and Balan deploying blinking effects and aggressive equipment to threaten players directly. Midgame, the Elesh Norn player used a well-timed board wipe that cleared multiple threats but still allowed their own value creatures to survive and capitalize on the triggered abilities. Mishra continued to leverage damage doubling effects for significant life loss to opponents in combat. Ovika’s goblin token flood attempted to maintain board presence but struggled against the board wipes and removal. Balan’s blink and exile strategies with vehicles and creatures added pressure, though his board state was temporarily disrupted by removal spells. The game’s dynamic revolved around Mishra’s escalating damage combos and Elesh Norn’s ability to generate value from creatures entering and leaving the battlefield, culminating in a high-damage swing that threatened multiple players simultaneously. The interactions between damage doubling, token creation, and blink effects created a complex battlefield where timing of spells and triggers was critical.