Deck Strategies
Kodama / Vial Smasher
Manipulates the balance of lands with Kodama to place free permanents onto the battlefield.
Fynn, the Fangbearer
Uses an aggressive deck that deals poison damage to opponents for a quick win.
Quintorius
Focuses on exiling and playing cards from the graveyard to create spirit tokens and win through beatdown.
Rionya, Fire Dancer
A mono-red Spellslinger deck that creates creature clones and aims for a big, explosive turn to destroy the table.
Gameplay Insights
- 1
Alex's early poison counters on Jim could potentially put Jim on a dangerous clock if not dealt with.
- 2
Jan's Bag of Holding strategy might prove to be a powerful card advantage tool later in the game, provided he can successfully manage his graveyard.
- 3
Chris's focus on equipping his commander with protective gear suggests he's planning for a long game and using his commander as a key piece in his strategy.
- 4
Jim's use of Diabolic Intent to tutor for a card while also triggering Vial Smasher shows an effective way of combining deck synergy with strategic planning.
Notable Cards
Kodama of the East Tree
Fynn, the Fangbearer
Quintorius, Field Historian
Rionya, Fire Dancer
Bag of Holding
Lightning Greaves
Swiftfoot Boots
Diabolic Intent
Summary
The game started off with each player introducing their decks and expressing their strategies for the match. Jim, playing Kodama / Vial Smasher, focused on manipulating the balance of lands with Kodama for free permanent placements. Alex, with Fynn the Fangbearer, aimed for a quick win via an aggro deck that deals poison damage. Jan's Quintorius BAG deck was designed around exiling and playing cards from the graveyard to create spirit tokens and win through beatdown. Lastly, Chris, the special guest and creator of all the decks, played Rionya, Fire Dancer, a mono-red deck that's part Spellslinger and part creature clones, aiming for a big, explosive turn to destroy the table. The early game saw players setting up their boards, with Alex managing to land some early poison counters on Jim. Jan started filling his Bag of Holding with discarded cards for future use, while Chris equipped his commander with Lightning Greaves and Swiftfoot Boots for protection.