Deck & Commander Strategies
Jenara, Asura of War
Aggressively deploy creatures that benefit from Jenara's anthem effect and card draw triggers, aiming to maintain board presence and pressure opponents through efficient combat and incremental advantage.
Leovold, Emissary of Trest
Control the game with hand disruption and countermagic, leveraging Leovold's ability to draw cards and constrain opponents' options to grind out value and win through attrition.
Gameplay Insights
- 1
Leovold's hand disruption was key in delaying Jenara's early threats but was not sufficient to prevent Jenara from establishing board dominance.
- 2
Jenara's player prioritized attacking to trigger card draw and grow board presence, effectively offsetting Leovold's control elements.
- 3
The interaction between Jenara's anthem effect and aggressive creatures created a mounting pressure that Leovold struggled to answer consistently.
- 4
Leovold's countermagic and removal were used judiciously to extend the game, but eventually Jenara's incremental advantage proved overwhelming.
Notable Cards
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Jenara, Asura of War
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Leovold, Emissary of Trest
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Swords to Plowshares
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Force of Will
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Brainstorm
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Aether Vial
Gameplay Summary
The Duel Commander match between Jenara, Asura of War and Leovold, Emissary of Trest showcased a classic Bant beatdown strategy clashing against a controlling, disruptive blue-green-black shell.
Jenara's player focused on applying steady pressure with efficient creatures and leveraging Jenara's ability to boost and draw cards, aiming to outpace Leovold's control elements.
Leovold's deck sought to capitalize on hand disruption and card advantage to stifle Jenara's aggression, using a mix of countermagic and removal to keep the board in check.
The game featured pivotal moments where Leovold managed to strip key cards from Jenara's hand, slowing down the tempo, but Jenara pushed through with resilient threats and incremental advantage from combat damage.
Ultimately, Jenara's consistent beatdown and card draw engine wore down Leovold, securing the win by overwhelming the board with value creatures and maintaining pressure.