Deck Strategies
Bruenor Battlehammer
A red-white voltron equipment deck that aims to quickly suit up Bruenor with powerful equipment and auras like Mask of Memory and Embercleave to deal large amounts of damage in combat and gain card advantage.
Delina, Wild Mage
An aggressive red deck focused on creating multiple hasty token copies of creatures through Delina’s ability, maximizing enter-the-battlefield triggers and overwhelming opponents quickly.
Sigarda, Champion of Light
A green-white human tribal deck that utilizes synergistic human creatures and anthem effects like Katilda to build a resilient board and protect against sacrifice and removal spells.
Liesa, Forgotten Archangel
An angel tribal deck that leverages angel synergies and control elements to gain incremental advantages, generate life gain, and establish a stable board presence for the late game.
Gameplay Insights
- 1
Bruenor’s early play of Open the Armory to fetch Mask of Memory was pivotal in establishing card advantage and enabling a strong voltron strategy.
- 2
Delina’s emphasis on generating multiple hasty tokens early applied significant pressure, forcing opponents to prioritize defense and removal.
- 3
Sigarda’s use of human tribal synergies and anthem effects provided solid board presence and defensive resilience against aggressive decks.
- 4
Liesa’s deck struggled to stabilize early due to focused aggression from Bruenor and Delina, highlighting the vulnerability of angel tribal strategies against fast equipment and token decks.
- 5
Targeting the player with the most potent removal (notably the one with Path to Exile) helped manage threats and maintain tempo in the midgame.
- 6
The MVP card, Embercleave, dramatically shifted combat dynamics by enabling double strike and trample, allowing Bruenor to close out the game quickly once equipped.
Notable Cards
Embercleave
Mask of Memory
Katilda, Dawnhart Prime
Mother of Runes
Open the Armory
Ruby Medallion
Summary
The game featured a competitive four-player Commander match with decks led by Liesa, Forgotten Archangel; Sigarda, Champion of Light; Bruenor Battlehammer; and Delina, Wild Mage. The early game saw players developing their mana bases and deploying key creatures to establish board presence. Bruenor Battlehammer focused on equipping his commander with weapons like Mask of Memory to gain card advantage, while Delina aggressively sought to generate value through multiple token copies and ETB triggers. Sigarda, Champion of Light established a human tribal strategy with impactful creatures like Katilda to boost her board and provide defensive capabilities. Liesa, Forgotten Archangel aimed to leverage angel synergies and control elements to dominate the mid to late game. As the game progressed, Bruenor’s equipment-focused voltron strategy became a significant threat, especially after casting his commander and equipping Embercleave, which was highlighted as the MVP of the game. Delina's ability to create multiple hasty tokens enabled aggressive pressure and combo potential. Sigarda and Liesa both tried to stabilize and leverage their tribal synergies to maintain board control. Key turning points included Bruenor’s aggressive attacks targeting Liesa to prevent her from stabilizing, and Delina’s swarm tactics forcing defensive plays from other players. The game likely ended with Bruenor Battlehammer’s equipment-enhanced commander breaking through defenses for lethal damage, showcasing the strength of voltron builds equipped with powerful auras and equipment.