Jetmir vs Tymna/Kodama vs Krark/Thrasios vs Tevesh/Kraum | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Jetmir vs Tymna/Kodama vs Krark/Thrasios vs Tevesh/Kraum | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Kodama of the East Tree Tymna the Weaver

    Tymna the Weaver / Kodama of the East Tree

    Utilizes Kodama's flicker ability to generate infinite enter-the-battlefield triggers, aiming to win with Acererak the Archlich. The deck employs tutors and flicker combos to assemble its game-winning sequence.

  • Jetmir, Nexus of Revels

    Jetmir, Nexus of Revels

    A stax-combat deck that buffs creatures through Jetmir's ability, overwhelming opponents with aggressive attacks and controlling the board through disruption and artifact synergy.

  • Krark, the Thumbless Thrasios, Triton Hero

    Krark, the Thumbless / Thrasios, Triton Hero

    Focuses on copying tutor effects with Krark to assemble game-winning creature combos, including infinite treasure generation with Frenetic Efreet and Tavern Scoundrel. Thrasios provides card advantage and mana ramp.

  • Kraum, Ludevic's Opus Tevesh Szat, Doom of Fools

    Tevesh Szat, Doom of Fools / Kraum, Ludevic's Opus

    A midrange value deck that generates thrull tokens via Tevesh, uses artifact ramp and control elements, and aims to win through breach or oracle combos with Displacer Kitten and other value engines.

Gameplay Insights

  • 1

    Noah's use of Frenetic Efreet and Tavern Scoundrel to generate infinite treasures was a critical threat forcing immediate responses from opponents.

  • 2

    Dante's timely Orim's Chant to lock Noah out prevented an immediate combo win, illustrating the importance of interaction and timing in cEDH.

  • 3

    Nick's repeated casting of Jetmir and Champion of Lambholt built a strong combat presence, while Linvala was deployed to shut down activated abilities, disrupting opponents' combos.

  • 4

    Artifact theft and bounce effects, such as Treasure Nabber and Chain of Vapor, created dynamic shifts in board control and resource denial.

  • 5

    The constant Rhystic Study and Esper Sentinel triggers significantly taxed players' mana and pressured decision-making, illustrating the value of taxing effects in cEDH.

  • 6

    Ryan's activation of Tevesh Szat's abilities to generate thrulls and card draw provided incremental advantage, setting up for a potential breach combo finish.

Notable Cards

  • Acererak the Archlich

    Acererak the Archlich

  • Emergence Zone

    Emergence Zone

  • Archivist of Oghma

    Archivist of Oghma

  • Mana Vault

    Mana Vault

  • Lotus Petal

    Lotus Petal

  • Rhystic Study

    Rhystic Study

  • Esper Sentinel

    Esper Sentinel

  • Treasure Nabber

    Treasure Nabber

  • Frenetic Efreet

    Frenetic Efreet

  • Tavern Scoundrel

    Tavern Scoundrel

  • Orim's Chant

    Orim's Chant

  • Champion of Lambholt

    Champion of Lambholt

  • Linvala, Keeper of Silence

    Linvala, Keeper of Silence

  • Displacer Kitten

    Displacer Kitten

  • Arcane Signet

    Arcane Signet

  • Chrome Mox

    Chrome Mox

  • Submerge

    Submerge

Gameplay Summary

The game began with each player establishing their mana bases and early board presence, with Dante on Tymna/Kodama aiming to leverage flicker combos and infinite ETBs to win via Acererak the Archlich, Nick on Jetmir focusing on stax elements and combat buffs, Noah piloting Krark/Thrasios to combo off with infinite treasures via Frenetic Efreet and Tavern Scoundrel, and Ryan on Tevesh/Kraum looking to generate value through thrull tokens and breach/oracle combos.

Early plays involved setting up disruption and draw engines such as Rhystic Study, Esper Sentinel, and Treasure Nabber, with tempo plays bouncing key creatures and stealing artifacts altering board states.

A pivotal moment occurred when Noah created infinite treasures with Frenetic Efreet plus Tavern Scoundrel, threatening a quick win, forcing Dante to respond with Orim's Chant to lock him out temporarily.

Noah delayed his combo activation, allowing the game to continue with more interaction and setup. Nick's Jetmir deck applied pressure through combat with Champion of Lambholt and Treasure Nabber, while also casting Linvala to shut down activated abilities.

Ryan developed board presence with Tevesh's thrulls and value plays like Arcane Signet and Displacer Kitten, aiming for a breach finish.

Meanwhile, Dante sought to protect his combo pieces and maintain card advantage with flicker effects and tutors.

The game featured heavy artifact interactions, multiple Rhystic triggers, and tight timing decisions around combo activation and disruption, keeping the table in a tense standoff.

The outcome hinged on whether Noah could execute his infinite treasure combo or if the other players could disrupt it and leverage their own synergies to close out the game.

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