CEDH LIVE with Wizards & Warlocks thumbnail Blurred backdrop thumbnail
Wizards & Warlocks profile icon

CEDH LIVE with Wizards & Warlocks

Wizards & Warlocks


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Vivi Ornitier

    Vivi Ornitier

    Utilizes powerful spells and artifacts to control the board and generate value, often leveraging mana acceleration to cast impactful sorceries and instants to dominate the game.

  • Winota, Joiner of Forces

    Winota, Joiner of Forces

    Focuses on aggressive combat by cheating in human allies from the deck whenever non-human creatures attack, aiming to quickly overwhelm opponents with efficient creature swarms.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Leverages mana dorks to generate massive mana, enabling big plays and combos, often by activating mana abilities multiple times to achieve explosive turns.

  • Brallin, Skyshark Rider

    Brallin, Skyshark Rider

    Capitalizes on artifact synergies and evasive creatures, creating a tempo-oriented deck that controls the board while dealing incremental damage.

  • Shabraz, the Skyshark

    Shabraz, the Skyshark

    Uses synergy with artifacts and flying creatures to apply pressure and generate incremental value through aggressive creature combat and artifact interactions.

  • Krark, the Thumbless

    Krark, the Thumbless

    Relies on chaotic, spell-centric gameplay with random effects and artifact interactions to create unpredictable board states and leverage card advantage.

  • Sakashima of a Thousand Faces

    Sakashima of a Thousand Faces

    Utilizes cloning and copying spells and creatures to generate value and overwhelm opponents through multiple powerful creature tokens and combos.

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Employs ninjutsu and evasive creatures to trigger damage and card draw from opponents’ top deck manipulation, aiming to control the game through stealthy attacks and incremental advantage.

  • Ob Nixilis, Captive Kingpin

    Ob Nixilis, Captive Kingpin

    Focuses on controlling opponents’ hands and board state while draining life, using removal and disruption to maintain dominance and win through attrition.

  • Rograkh, Son of Rohgahh

    Rograkh, Son of Rohgahh

    Aggressively attacks with goblins and uses haste and combat tricks to deal damage quickly, often leveraging synergy with goblin tokens and burn spells.

  • Silas Renn, Seeker Adept

    Silas Renn, Seeker Adept

    Artifact-focused deck that recurs and reuses artifacts for value and combo potential, aiming to control the board and assemble powerful artifact synergies.

  • Tymna the Weaver

    Tymna the Weaver

    Utilizes card draw from combat damage combined with a toolbox of efficient creatures and disruption to control the board and generate incremental advantage.

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

    A flexible value engine that ramps mana and draws cards, often combined with other commanders to enable infinite combos or overwhelming board presence.

Gameplay Insights

  • 1

    Using Wheel of Fortune early to refill the hand allowed the player to dig for key combo pieces and answers, demonstrating the importance of card selection and resource replenishment in cEDH.

  • 2

    Casting Mystical Tutor to find Blasphemous Act set up a potential board wipe, showing a strategic plan to reset the board when opponents overextend.

  • 3

    Players carefully managed triggers from creatures like Vial Smasher, timing their life loss and damage to maximize value without overcommitting.

  • 4

    The use of Breath of Fury on a threat enabled multiple attacks, suggesting a combo or infinite combat sequence was being set up.

  • 5

    Players maintained a cautious combat approach, blocking efficiently and choosing attacks to minimize risk while setting up their win conditions.

Notable Cards

  • Sol Ring

    Sol Ring

  • Grim Monolith

    Grim Monolith

  • Paradise Mantle

    Paradise Mantle

  • Wheel of Fortune

    Wheel of Fortune

  • Mystical Tutor

    Mystical Tutor

  • Blasphemous Act

    Blasphemous Act

  • Breath of Fury

    Breath of Fury

  • Esper Sentinel

    Esper Sentinel

Gameplay Summary

The game began with players quickly developing their mana bases and deploying early creatures and artifacts to set up their strategies.

Notable early plays included ramp spells like Sol Ring and mana artifacts such as Grim Monolith and Paradise Mantle, enabling explosive mana acceleration.

One player used a Wheel of Fortune to refill their hand, followed by a Mystical Tutor searching for a key board wipe, Blasphemous Act, indicating a plan to reset the board later in the game.

Combat started with small attacks and strategic blocking, and at one point, a player equipped a Breath of Fury to a creature, setting up potential aggressive swings and combo interactions.

The board state was tense with multiple players holding seven cards, careful not to overextend due to the presence of powerful interaction and removal available in the decks.

The game showed typical cEDH dynamics of resource management, efficient plays, and tactical combat decisions with players jockeying for position and setting up for potential combos or board resets.

Watch on YouTube