Is That A Sleeveless One Ring?! | Commander Clash S18 E18 thumbnail Blurred backdrop thumbnail
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Is That A Sleeveless One Ring?! | Commander Clash S18 E18

MTGGoldfish Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Urza, Chief Artificer

    Urza, Chief Artificer

    Focus on assembling an artifact-based engine that grows in power as artifacts enter the battlefield, leveraging artifact synergies and Cranial Plating to apply pressure and control.

  • Hope Estheim

    Hope Estheim

    Gain life steadily to trigger milling opponents each turn, aiming to outlast others by winning through milling out their decks while maintaining board presence with life gain triggers.

  • Tifa Lockhart

    Tifa Lockhart

    Utilize Landfall triggers to enhance creatures and mount a Voltron-style offense, combining life gain and incremental advantage from creatures like Daxos to deal consistent damage.

  • Rocco, Cabaretti Caterer

    Rocco, Cabaretti Caterer

    Use Rocco to tutor Norin the Wary, creating a blink combo that disrupts opponents' plays by repeatedly exiling and returning Norin, creating tempo swings and board control.

Gameplay Insights

  • 1

    Hope Estheim's life gain triggers not only sustain her but also drive the milling plan, forcing all opponents to mill cards at the end of her turns, which creates pressure on the table.

  • 2

    Rocco's ability to tutor Norin the Wary directly onto the battlefield sets up a blink loop that can be difficult to disrupt, especially since the blinked creature returns uncounterable.

  • 3

    Urza’s artifact synergy grows more threatening as he casts more artifacts, leveraging Mannequin Core Guidelite to double artifact casts and Cranial Plating to boost attack power.

  • 4

    Tifa’s Landfall and life gain synergy with creatures like Daxos allow her to maintain board presence and gradually increase damage output, while also drawing cards from Enduring Innocence when smaller creatures enter the battlefield.

  • 5

    The mix of aggressive artifact strategies, life gain with milling, landfall Voltron, and blink combos creates an unusual game dynamic where players must balance offense and defense against multiple divergent threats.

Notable Cards

  • Norin the Wary

    Norin the Wary

  • Hope Estheim

    Hope Estheim

  • Urza, Chief Artificer

    Urza, Chief Artificer

  • Tifa Lockhart

    Tifa Lockhart

  • Cranial Plating

    Cranial Plating

  • Daxos, Blessed by the Sun

    Daxos, Blessed by the Sun

  • Enduring Innocence

    Enduring Innocence

Gameplay Summary

The game begins with each player establishing their strategy: Urza, Chief Artificer focused on building an artifact-based engine; Hope Estheim aimed at gaining life and milling opponents; Tifa Lockhart running a Landfall Voltron deck seeking to leverage landfall triggers to power up and deal damage; and Rocco, Cabaretti Caterer utilizing a hidden Norin the Wary combo to create disruptive blink interactions.

Early turns saw Hope Estheim casting her commander and starting the life gain and mill plan, while Urza deployed artifact synergies including Mannequin Core Guidelite and Cranial Plating to build an aggressive board.

Meanwhile, Rocco successfully tutored Norin the Wary to the battlefield, setting up his blink loop threat.

Tifa applied pressure with creatures like Daxos, Blessed by the Sun, gaining incremental life and swinging for damage.

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