Deck Strategies
Shanna, Purifying Blade
Ramp quickly to cast Yasharn and other creatures to trigger card draw and gain life, applying pressure with exalted creatures and protecting key pieces while drawing into powerful threats.
Shanid, Sleepers' Scourge
Exploit Dockside Extortionist treasure loops enabled by Opposition Agent and Wishclaw Talisman to generate massive mana, disrupt opponents' hands, and execute powerful removal and control elements.
Meria, Scholar of Antiquity
Use artifact synergies and card draw engines like Sensei’s Divining Top and Quicksmith Genius to build a storm combo that pings opponents repeatedly with Reckless Fireweaver and other artifacts.
Vohar, Vodalian Desecrator
Utilize Doomsday and Isochron Scepter loops with Dramatic Reversal to draw the entire deck and win through combo finishers like Jace or The Locust God.
Gameplay Insights
- 1
Baal’s casting of Opposition Agent in response to Green Sun’s Zenith effectively controlled Leite’s options by viewing and restricting his hand and deck interactions, slowing down Shanna’s tempo.
- 2
Hélder’s Meria deck leveraged a powerful artifact and card draw loop with Sensei’s Divining Top and Quicksmith Genius, repeatedly pinging opponents with Reckless Fireweaver while digging through the deck efficiently.
- 3
David’s Vohar deck was heavily stifled early on by Opposition Agent, limiting his ability to deploy combos and forcing a defensive stance while looking for answers to break the lock.
- 4
Baal’s use of Cut // Ribbons to remove Yasharn significantly disrupted Leite’s ramp and card draw engine, shifting board control.
- 5
Multiple players paid careful attention to Rhystic Study triggers, choosing when to pay or not based on hand size and potential value, highlighting the tension between resource denial and card advantage.
- 6
Hélder’s sequence of countering David’s Force of Negation with Red Elemental Blast, Mental Misstep, and Deflecting Swat illustrated a high-level stack interaction that preserved his board presence and card advantage.
Notable Cards
Yasharn, Implacable Earth
Opposition Agent
Wishclaw Talisman
Dockside Extortionist
Quicksmith Genius
Reckless Fireweaver
Rhystic Study
Dramatic Reversal
Gemstone Caverns
Mox Diamond
Mana Crypt
Mikaeus, the Lunarch
Force of Negation
Deflecting Swat
Summary
The game featured four distinct Dominaria United commanders, each piloted with unique strategies. Leite’s Shanna, Purifying Blade deck focused on ramping quickly with Noble Hierarch, Elvish Spirit Guide, and Yasharn, Implacable Earth, aiming to draw cards and apply consistent combat pressure with exalted triggers and lifelink synergies, while protecting its board. Baal’s Shanid, Sleepers' Scourge deck sought to leverage Dockside Extortionist loops using Opposition Agent and Wishclaw Talisman to generate massive mana and control the flow of the game, disrupting opponents' plans with targeted removal like Cut // Ribbons and leveraging treasures for value. Hélder’s Meria, Scholar of Antiquity list revolved around artifact synergies, using Sensei’s Divining Top and Quicksmith Genius to dig through the deck and create a storm-like combo that pings opponents with Reckless Fireweaver and other effects. David’s Vohar, Vodalian Desecrator deck played a Doomsday combo style, utilizing Isochron Scepter, Dramatic Reversal, and card draw engines like Rhystic Study to achieve full library draws and win through Jace or The Locust God (Thoracle).