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Rakdos vs Tishana vs Sigarda vs Glint-Eye EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Rakdos the Defiler

    Rakdos the Defiler

    Sacrifice and recursion focused deck aiming to use creatures like Bloodgas and tutors such as Undead Vizier to generate card advantage and pressure opponents, often utilizing Skullclamp combos to draw cards.

  • Tishana, Voice of Thunder

    Tishana, Voice of Thunder

    A ramp and card draw based deck using cascade and spells like Rishkar's Expertise to maintain hand size and board presence, focusing on overwhelming opponents with large creatures and card advantage.

  • Sigarda, Heron's Grace

    Sigarda, Heron's Grace

    A self-mill and graveyard recursion deck that leverages cards like Entomb and Bloodspeaker to sustain threats and utilize graveyard synergy, providing resilience against board wipes.

  • Glint-Eye Nephilim

    A tribal-focused deck that forces opponents into tough decisions through choice-based effects, aiming to disrupt and control the game flow while slowly building board presence.

Gameplay Insights

  • 1

    The use of Bloodgas combined with Undead Vizier and Skullclamp created a powerful draw engine that allowed consistent pressure and resource advantage for the Rakdos player.

  • 2

    Toxic Deluge was a pivotal board wipe that reset the board state but spared some key permanents due to their toughness, demonstrating strategic life payment for tempo.

  • 3

    Glint-Eye Nephilim's tribal choices created tension and forced opponents into suboptimal plays, showcasing the power of decision-making disruption in multiplayer EDH.

  • 4

    The interaction of cascade spells with cards like Rishkar's Expertise and Slicing Twain enabled Tishana’s player to generate massive card draw and tempo swings.

  • 5

    Utilizing Conjurer's Closet on Tishana allowed repeated enters-the-battlefield triggers, significantly increasing card draw and board presence over turns.

Notable Cards

  • Skullclamp

    Skullclamp

  • Ghostly Prison

    Ghostly Prison

  • Entomb

    Entomb

  • Toxic Deluge

    Toxic Deluge

  • Rishkar's Expertise

    Rishkar's Expertise

  • Mirror Mockery

    Mirror Mockery

  • Vandalblast

    Vandalblast

Summary

The game began with players establishing their mana bases and early board presence through ramp and utility creatures. Early plays included Sakura-Tribe Elder, Ghostly Prison, and some counterspell interaction, highlighting a cautious game state with players wary of each other's threats. The player using Rakdos the Defiler leveraged sacrifice outlets like Bloodgas and tutors such as Undead Vizier, combining these with Skullclamp to draw cards and apply pressure. Meanwhile, Tishana, Voice of Thunder's controller used card draw spells and cascade effects to maintain a steady flow of resources, while Sigarda, Heron's Grace focused on self-mill and recursion strategies with cards like Entomb and Bloodspeaker to keep up pressure and resilience. The Glint-Eye Nephilim deck played by another player introduced a tribal theme that forced opponents to make difficult choices, adding a layer of political tension.

Description

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Rakdos: tappedout.net/mtg-decks/error-404-defile-not-found Tishana: tappedout.net/mtg-decks/draw-me-into-oblivion-1 Sigarda: tappedout.net/mtg-decks/self_graveyard_hate/?cb=1519589508 Glint-Eye: tappedout.net/mtg-decks/glint-eye-choices-tribal

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“Hitman” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/by/3.0