Deck Strategies
Wildsear, Scouring Maw
This deck is built around enchantments, with a heavy emphasis on cascading. It aims to create a board state with powerfully synergized enchantments to overwhelm opponents.
Zinnia, Valley's Voice
This deck aims to generate value from creature synergies. It leverages Zinnia's ability to create 1/1 copies of creatures, thereby multiplying the effects of powerful creatures.
Flubs, the Fool
This deck is designed to leverage the discard/draw mechanic of Flubs. It aims to rapidly cycle through the deck, discarding and drawing cards for value.
Eluge, the Shoreless Sea
This deck aims to manipulate the board state by putting flood counters on lands, transforming them into islands. This enables Eluge to grow in power and reduce the cost of instants and sorceries.
Gameplay Insights
- 1
The 'Oracle of Mul Daya' played by Flubs' controller provided a strong advantage by revealing the top card of the library and allowing an additional land play each turn.
- 2
The Wildsear player's use of 'Finale of Devastation' to fetch 'Eidolon of Blossoms' allowed them to draw cards and build their board presence.
- 3
The Zinnia player's use of 'Flash Duplicant' and 'Volatile Storm Drake' had a significant impact on the board state, disrupting opponents' strategies.
- 4
The Eluge player's use of 'Fishliver Oil' to flood lands transformed the board state, enabling them to reduce the cost of their instants and sorceries and increase Eluge's power.
Notable Cards
Finale of Devastation
Oracle of Mul Daya
Galvanic Iteration
Fishliver Oil
Summary
The game kicked off with the players introducing their commanders and deck strategies. Flubs, the Fool, was played early on, with the player discarding their hand and drawing value as the game progressed. Zinnia, Valley's Voice, was set up to create creature synergies. Eluge, the Shoreless Sea, aimed to manipulate the board state with flood counters. Wildsear, Scouring Maw, was built as an enchantment deck with a twist. Early game saw a lot of setup, with players casting their commanders and setting up their mana bases. The field started to get competitive with the casting of 'Finale of Devastation' by the Wildsear player, and the Flubs player kept the game interesting by playing 'Oracle of Mul Daya' and 'Galvanic Iteration'. The Zinnia player caused a significant shift in board state by playing 'Flash Duplicant' and 'Volatile Storm Drake', and Eluge player flooding the board with 'Fishliver Oil'. The game ended unresolved in the transcript.