Deck Strategies
Hashaton, Scarab's Fist
Utilizes card draw engines such as Rhystic Study and Smothering Tithe to generate card advantage and treasures, aiming to outvalue opponents and establish a combo or overwhelming board presence.
Glarb, Calamity's Augur
Focused on disruption and value generation with spells and creatures that enable control of the board state and incremental advantage, likely leveraging graveyard synergies.
Tivit, Seller of Secrets
Leverages card draw and tempo plays, aiming to outpace opponents with efficient spells and creatures, supporting a combo or aggressive strategy.
Tymna the Weaver / Dargo, the Shipwrecker
Turbo Mardu deck that uses fast mana, rituals, and Ad Nauseam to quickly assemble a combo kill, supported by disruption and interaction to protect the combo.
Gameplay Insights
- 1
The timing of casting Ad Nauseam was crucial but ultimately countered, demonstrating the importance of interaction in a cEDH environment.
- 2
Maintaining a Ranger-Captain on the board effectively limited certain strategies and forced opponents to reconsider their plans.
- 3
Players balanced between using their interaction early to disrupt combos and holding onto key cards to respond to threats, highlighting strategic resource management.
- 4
Hashaton’s combination of Rhystic Study and Smothering Tithe created continuous pressure by taxing opponents and generating mana resources, increasing the difficulty for other players to execute their strategies.
- 5
The restraint in cracking the Ranger-Captain treasure showed the players' awareness about preserving interaction and discard outlets for maximum flexibility.
Notable Cards
Rhystic Study
Smothering Tithe
Ranger-Captain of Eos
Ad Nauseam
Laboratory Maniac
Dark Ritual
Mana Confluence
City of Brass
Summary
The game began with each player establishing their mana base and early board presence, with key plays including the casting of Soul Ring, Dark Ritual, and the deployment of early creatures like Ranger-Captain of Eos. Hashaton's pilot quickly set up a potent draw engine with Rhystic Study and Smothering Tithe, generating significant card advantage and treasure tokens. This drew the attention and concern of other players, especially with the looming threat of Laboratory Maniac combos. The interaction between players revolved around counterspells, card draw, and disruption, with one player notably holding a Ranger-Captain to limit opponents' options. As the game progressed, the turbo Mardu deck piloted by Tymna/Dargo attempted to leverage fast mana and spell casting to push for a win, while other players tried to balance card advantage and board control. A crucial moment was the attempted Ad Nauseam combo by Tymna/Dargo, which was countered, keeping the game from ending early. Hashaton maintained pressure through continuous card draw and treasure generation, setting up threats that forced others to respond. The interaction around cracking the Ranger-Captain and the strategic retention of interaction in hand highlighted the tension and depth of this cEDH matchup. The game’s outcome hinged on managing resources and disrupting opponents’ win conditions while maintaining a steady flow of cards and mana.