Deck Strategies
Talrand, Sky Summoner
Cast instants and sorceries to generate Drake tokens for board presence and pressure, backed by counterspells and bounce spells to protect Talrand and disrupt opponents.
Omnath, Locus of the Roil
Ramp aggressively to enable Food Chain combo loops, using protection spells and disruption to safeguard the combo and create a resource advantage.
Zur the Enchanter
Control the game with targeted enchantment tutoring and disruption, leveraging mill effects and hate cards like Drannith Magistrate and Rest in Peace to slow opponents.
Keranos, God of Storms
Use control elements like board wipes, counterspells, and card draw from Keranos’s triggers to stabilize the board and outvalue opponents while disrupting their strategies.
Gameplay Insights
- 1
Talrand’s pilot used a Polymorph into Jin-Gitaxias to draw a massive new hand, significantly shifting card advantage and pressure.
- 2
Zur’s strategy relied on assembling enchantments like Rest in Peace to disrupt graveyard-based combos, but aggressive removal and bounce spells kept these in check.
- 3
Keranos’s pilot leveraged board wipes such as Toxic Deluge and targeted removal to manage Talrand’s growing board and maintain control over the game state.
- 4
A complex stack interaction involving Timetwister, Chain of Vapor, and multiple counters reset hands and graveyards, illustrating the importance of timing and sequencing in high-level EDH play.
- 5
Omnath’s Food Chain combo attempt was repeatedly disrupted by counterspells and removal, showcasing how interactive decks can slow or stop combo-centric strategies.
- 6
The use of taxing enchantments like Rhystic Study and Mystic Remora pressured opponents’ mana and spellcasting decisions, influencing the flow of the game.
- 7
Effective use of bounce spells and counterspells by Talrand’s pilot allowed him to maintain tempo despite aggressive disruption from other players.
Notable Cards
Jeweled Lotus
Talrand, Sky Summoner
Polymorph
Jin-Gitaxias, Core Augur
Bloodchief Ascension
Cyclonic Rift
Rhystic Study
Underworld Breach
Brain Freeze
Dockside Extortionist
Timetwister
Toxic Deluge
Narset, Parter of Veils
Mystic Sanctuary
Stern Dismissal
Mana Crypt
Chain of Vapor
Rest in Peace
Drannith Magistrate
Summary
The game began with an aggressive Talrand, Sky Summoner deck quickly establishing board presence through early Drakes generated from spells and protective counterspells. Omnath, Locus of the Roil focused on ramp and protection tools to enable Food Chain combos, while Zur the Enchanter played a control-disruption role, leveraging enchantments and mill strategies to hinder opponents. Keranos, God of Storms anchored a control shell with card advantage and disruption, seeking to stabilize and generate value with his abilities. A pivotal moment came when Talrand’s pilot cast Polymorph to cheat a Jin-Gitaxias into play, drawing a large hand and threatening to leverage his powerful effect. Meanwhile, Zur attempted to assemble key enchantments like Rest in Peace but was repeatedly disrupted. Keranos maintained control with interaction like Toxic Deluge and counterspells, while Omnath tried to execute a Food Chain-based combo but was stymied by disruption and aggressive play from Talrand. The back-and-forth interaction culminated in a complex stack interaction involving Timetwister and multiple bounce spells, resetting the board state and hands. Late game, Omnath’s pilot attempted a combo with Underworld Breach and Brain Freeze but was countered and bounced, allowing Talrand and Keranos to maintain pressure. Throughout, key sweepers, counterspells, and interaction shaped the tempo, with Talrand’s aggressive token generation and Keranos’s control elements balancing the game. The match was defined by heavy disruption, tactical sequencing of spells, and the interplay of combo setups versus control and tempo strategies.