Deck Strategies
Magda, Brazen Outlaw
A dwarf tribal and artifact-focused deck that generates Treasures to ramp into powerful spells, leveraging artifact synergies and aggressive combat to overwhelm opponents.
Tayam, Luminous Enigma
A control-oriented deck that uses flicker and blink effects to reuse value creatures and control the board, aiming to generate incremental advantage and combo off.
Cormela, Glamour Thief
A deck built around stealing opponents' creatures and using them for advantage, combined with tempo plays and disruption to lock down the game.
Narset, Enlightened Exile
A spellslinger deck that focuses on casting multiple noncreature spells each turn to generate extra combat phases and card advantage, enabling powerful combos and combat steps.
Gameplay Insights
- 1
Using Cyclonic Rift on overload was a pivotal board wipe that cleared threats and enabled a lethal attack in the upkeep.
- 2
Early discard and probing spells helped players identify threats and disrupt combo pieces before they could assemble.
- 3
Combining artifact synergies with treasure generation allowed for explosive mana ramps and multiple spell casts in a turn.
- 4
Leveraging flicker and blink effects to reuse key creatures provided sustained value and protection against removal.
- 5
The interplay between tutors, wheel effects, and counterspells created complex decision trees that determined control of the game tempo.
Notable Cards
Magda, Brazen Outlaw
Cyclonic Rift
Mystic Remora
Demonic Tutor
Wheel of Fortune
Final Fortune
Metallic Mimic
Spark Mage
Dwarven Grunt
Memory Jar
Soul Partition
Summary
The game featured a four-player cEDH multiplayer match with Magda, Brazen Outlaw; Tayam, Luminous Enigma; Cormela, Glamour Thief; and Narset, Enlightened Exile as commanders. Early game actions involved fast mana acceleration, discard spells, and probing opponents' hands to gather information. Magda's player focused on generating Treasures and dwarf synergies to build board presence, while others developed their board states through creatures and various combo-enabling pieces. Key turning points included a Cyclonic Rift overload by Magda's pilot that wiped the board and set up lethal damage in the upkeep, and a complex sequence involving wheel effects, multiple card draws, and tutoring plays that allowed a player to assemble critical combo pieces. Despite attempts at disruption, the game progressed with players leveraging artifact synergies, mana dorks, and card draw engines. Eventually, one player managed to leverage a combo or overwhelming board state, supported by mana acceleration and counterspells, to secure the win.