Deck Strategies
Geist of Saint Traft
Leverages spirits and angels to generate flying attackers, applying steady aerial pressure and creating evasive threats to whittle down opponents' life totals.
Ishkanah, Grafwidow
Controls the board with poisonous spider tokens and reach creatures, aiming to poison opponents out while maintaining a strong defensive web.
Olivia Voldaren
Swarm the board with vampires, using high-cost vampires and tribal synergy to overpower opponents through aggressive combat and resilience.
Athreos, God of Passage
Utilizes Eldrazi creatures and life payment mechanics to generate value and pressure opponents, focusing on efficient threats and recursion.
Gameplay Insights
- 1
Players emphasized managing hexproof and shroud effects, particularly with Geist of Saint Traft to protect key creatures from removal.
- 2
Skullclamp provided strong card draw synergy with token-producing decks, notably enhancing the vampire and spider decks' consistency.
- 3
Board wipes and removal spells created significant shifts in momentum, forcing players to adapt their strategies and protect their critical threats.
- 4
The Eldrazi deck exploited high-impact creatures and recursion to maintain pressure despite aggressive tribal strategies from opponents.
- 5
Players demonstrated awareness of protection abilities and carefully chose targets to avoid wasted removal or abilities that would backfire due to protection colors.
Notable Cards
Ishkanah, Grafwidow
Geist of Saint Traft
Olivia Voldaren
Athreos, God of Passage
Rattlechains
Skullclamp
Lightning Greaves
Reality Smasher
Summary
The game features a four-player Commander match with decks themed around spooky Halloween tribes and Eldrazi. The Ishkanah spider deck focuses on board control and creating a web of poisonous threats, while the Geist of Saint Traft deck leverages spirits and angels to apply aerial pressure. Olivia Voldaren's vampire deck aims to swarm the board with resilient vampires and leverage high-cost threats, contrasting the typical Edgar Markov style by featuring larger creatures. Athreos Eldrazi deck plays a value-oriented strategy with efficient Eldrazi creatures and interactions centered around life payment and recursion. Early game was marked by careful resource development, with players trying to establish their board presence while managing mana and threats. The Ishkanah player developed a significant board with reach creatures and poison counters, establishing a defensive stance. Geist of Saint Traft used flying spirits and angels to pressure opponents from the air. Olivia’s vampire deck sought to build a threatening board with flying creatures and impactful vampire lords, while the Athreos Eldrazi deck focused on casting high-impact creatures and value spells. A major turning point was the interaction around board wipes and removal, notably with players trying to protect key creatures like Geist with hexproof and Olivia’s vampires with resilience. The game’s tension peaked as players jockeyed for position, with Olivia’s deck attempting to leverage its aggressive vampire tribal synergy against the board control strategies of Ishkanah and the Eldrazi’s raw power. The match highlighted the interplay between tribal synergies, board control, and creature-based combat in a multiplayer setting.