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EDH Gameplay - Episode 34: Urza VS Kykar VS Yawgmoth VS Feldon

Affinity For Commander

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

    Focuses on artifact ramp and synergy, generating card advantage and board presence with constructs and powerful artifact spells to control the game and overwhelm opponents.

  • Kykar, Wind's Fury

    Kykar, Wind's Fury

    Generates spirit tokens from casting instants and sorceries, leveraging token swarm and artifact synergies to apply pressure and chip away at opponents.

  • Yawgmoth, Thran Physician

    Yawgmoth, Thran Physician

    Utilizes sacrifice outlets and proliferate mechanics to control the board, accumulate -1/-1 counters, and drain opponents' life while generating card advantage from creature interactions.

  • Feldon of the Third Path

    Feldon of the Third Path

    Recurs creatures from the graveyard as artifact creatures to create board presence, often cloning key creatures to generate value and apply repeated combat pressure.

Gameplay Insights

  • 1

    Sacrificing Contamination to its own trigger was a pivotal board wipe that disrupted artifact strategies but also sacrificed Yawgmoth's board presence, creating an opening for Feldon.

  • 2

    Feldon used his ability to clone powerful creatures from the graveyard, including artifact creatures, turning graveyard resources into a decisive advantage in combat.

  • 3

    Yawgmoth maximized his proliferate and sacrifice synergies to try to regain control and pressure opponents through life loss and -1/-1 counters.

  • 4

    Kykar leveraged spirit token generation and artifact synergy to apply steady damage, though ultimately was unable to overcome the artifact-heavy control and recovery of Feldon and Urza.

  • 5

    Urza's artifact ramp and card draw engines allowed him to maintain card advantage and board control, enabling him to disrupt opponents and support his artifact-based board state.

Notable Cards

  • Contamination

    Contamination

  • Smothering Abomination

    Smothering Abomination

  • Hangarback Walker

    Hangarback Walker

  • Lightning Greaves

    Lightning Greaves

  • Gilded Lotus

    Gilded Lotus

  • Spy Network

    Spy Network

  • Vandalblast

    Vandalblast

  • Tormenting Voice

    Tormenting Voice

  • Fabricate

    Fabricate

Summary

The game features a dynamic clash among four commanders: Urza, Lord High Artificer; Kykar, Wind's Fury; Yawgmoth, Thran Physician; and Feldon of the Third Path. Early on, players developed their boards with artifact ramp and synergistic creatures. Feldon leveraged his ability to create artifact creature copies from the graveyard, including a void widow, while Yawgmoth steadily built board presence with sacrifice outlets like Butcher Ghoul and recurring value from -1/-1 counters. Kykar generated a swarm of spirit tokens and utilized artifact synergies to pressure opponents, particularly with Celestial Crusader and various token generators. Urza focused on artifact ramp and card draw, assembling a threatening board with constructs buffed by artifacts and controlling the game with spells like Chemical the Promised End and Tormenting Voice for card selection and disruption. A key turning point occurred when Tom (Yawgmoth) sacrificed contamination to its own trigger, a potent board wipe that disrupted artifact-heavy strategies but also left his board vulnerable. Feldon capitalized on this by cloning powerful artifact creatures from his graveyard, then attacking Tom's weakened board, ultimately dealing decisive damage. Yawgmoth attempted to recover through his proliferate and sacrifice mechanics, but Feldon's ability to repeatedly clone and pressure the board swung momentum drastically. Kykar maintained steady pressure with spirits and artifact synergy but could not fully stabilize against the artifact storm and Yawgmoth's poison counters. The game ended with Feldon successfully dismantling Yawgmoth's board and securing the win through consistent artifact-based combat damage and board control.

Description

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