Thunder Junction Commanders | Commander VS | Obeka vs The Gitrog vs Tinybones vs Eriette thumbnail Blurred backdrop thumbnail
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Thunder Junction Commanders | Commander VS | Obeka vs The Gitrog vs Tinybones vs Eriette

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Obeka, Splitter of Seconds

    Obeka, Splitter of Seconds

    The deck is designed to maximize the use of cards with beneficial upkeep triggers. The goal is to amass a large number of these triggers and utilize Obeka's ability to end the turn early, effectively 'splitting the seconds' to capitalize on these effects.

  • The Gitrog, Ravenous Ride

    The Gitrog, Ravenous Ride

    The new Gitrog deck focuses on sacrificing creatures for value. It's unclear at the start whether the deck will prove to be formidable or merely average, but the player aims to take advantage of the multiple lines of text on The Gitrog for maximum impact.

  • Tinybones, the Pickpocket

    Tinybones, the Pickpocket

    Tinybones aims to slowly drain the opponents by making them discard cards, which triggers Tinybones' ability. The plan is to cast cards from opponents' libraries, turning their resources against them.

  • Eriette, the Beguiler

    Eriette, the Beguiler

    The Eriette deck revolves around playing auras and enchantments to take control of opponents' creatures. The goal is to use opponents' own resources against them and beat them down with their own permanents.

Gameplay Insights

  • 1

    The casting of Bottomless Pit early in the game significantly shaped the pace and strategy of the match, forcing players to adapt their plans.

  • 2

    Tinybones' strategy of making opponents discard cards, while potentially powerful, can backfire if the player is left with few cards in hand themselves.

  • 3

    The play of multiple powerful artifacts such as Arcane Signet and Mox Amber provided significant ramp, allowing for quicker plays and more dynamic gameplay.

  • 4

    Eriette, the Beguiler's unique enchantment-focused strategy led to interesting board states and interactions, demonstrating the potential power of aura-based decks in the Commander format.

Notable Cards

  • Bottomless Pit

    Bottomless Pit

  • Arcane Signet

    Arcane Signet

  • Ring of Xathrid

    Ring of Xathrid

  • Mox Amber

    Mox Amber

  • Sakura-Tribe Elder

    Sakura-Tribe Elder

Gameplay Summary

The game starts off with a quick pace as players ramp up, playing out their commanders and setting up their strategies.

A notable play early on is the casting of Bottomless Pit, which forces each player to discard a card at random during their upkeep.

This play significantly impacts the players' hands and plans, forcing them to adapt their strategies.

As the game progresses, players begin to focus on their deck's unique gameplay mechanics, leading to interesting interactions and dynamics.

The game features a few surprise twists, and the tension continues to build as the game reaches its climax.

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