Who Breaks First? | Tymna/Kraum vs Malcolm/Kedis vs Tayam vs Heliod Wheels thumbnail Blurred backdrop thumbnail

Who Breaks First? | Tymna/Kraum vs Malcolm/Kedis vs Tayam vs Heliod Wheels

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Crack the Stack 101 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Tymna the Weaver Kraum, Ludevic's Opus

    Tymna the Weaver & Kraum, Ludevic's Opus

    Classic blue-based control and value engine that leverages card draw, interaction, and incremental pressure to out-resource opponents and win through efficient combat damage and disruption.

  • Malcolm, Keen-Eyed Navigator Kediss, Emberclaw Familiar

    Malcolm, Keen-Eyed Navigator & Kediss, Emberclaw Familiar

    Aggressive, tempo-oriented deck that uses pings and combat damage to quickly reduce opponents’ life totals, generating treasures and leveraging damage triggers for explosive early-game impact and sneaky win conditions.

  • Tayam, Luminous Enigma

    Tayam, Luminous Enigma

    Grindy, recursive value deck focused on graveyard interaction and inevitability, slowly accruing advantage through recursion and incremental resource gains.

  • Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    White-blue wheels deck aiming to draw through the entire deck rapidly via repeated wheel effects and powerful draw spells, winning by assembling a critical mass of resources and locking opponents out with value and control.

Gameplay Insights

  • 1

    Malcolm’s damage triggers were carefully stacked to maximize power growth before applying damage, demonstrating savvy timing with damage and triggered abilities.

  • 2

    Heliod’s decision to flip to his alternate form was strategic, setting up the wheel-based draw engine but delaying immediate explosive plays to maintain flexibility and avoid overcommitting.

  • 3

    Players used treasure generation and land fetching aggressively to maintain mana advantage and pressure, especially Malcolm who leveraged initiative for repeated land grabs.

  • 4

    Silver Safekeeper was used defensively to phase out key creatures and protect them from removal or damage, highlighting the importance of timing and protection in the pod.

  • 5

    Heliod’s use of mass draw spells like Prosperity and Words of Wisdom created a flurry of triggers, reducing spell costs and enabling potential storm-like sequences, signaling a critical turning point in the midgame.

  • 6

    Despite the high card draw and board development, the players balanced aggression and control, carefully choosing when to attack and when to interact, maintaining tension and momentum swings.

Notable Cards

  • Malcolm, Keen-Eyed Navigator

    Malcolm, Keen-Eyed Navigator

  • Kediss, Emberclaw Familiar

    Kediss, Emberclaw Familiar

  • Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

  • Tymna the Weaver

    Tymna the Weaver

  • Kraum, Ludevic's Opus

    Kraum, Ludevic's Opus

  • Tayam, Luminous Enigma

    Tayam, Luminous Enigma

  • Mana Vault

    Mana Vault

  • Elvish Mystic

    Elvish Mystic

  • Prosperity

    Prosperity

  • Words of Wisdom

    Words of Wisdom

  • Mana Confluence

    Mana Confluence

  • Bloodstained Mire

    Bloodstained Mire

  • Marsh Flats

    Marsh Flats

  • Tundra

    Tundra

  • Mana Confluence

    Mana Confluence

Gameplay Summary

The game started with players developing their mana bases and setting up early board presence.

Tymna and Kraum focused on card draw and interaction, establishing a classic blue-based control and pressure strategy.

Malcolm and Kediss deployed aggressive creatures and pings to apply early pressure, quickly taking initiative and generating treasures to fuel their plays.

Tayam utilized graveyard recursion and grindy inevitability, while Heliod aimed for a wheel strategy, cycling through decks to draw large numbers of cards and leverage powerful value engines. Early combat saw Malcolm swinging aggressively, triggering multiple damage-based synergies and gaining initiative, which allowed additional land searches and treasure generation.

Players carefully managed their resources, phasing creatures and using protective effects like Silver Safekeeper to maintain board presence.

A key turning point was Heliod casting and flipping to his alternate form, signaling the start of a powerful wheel-based draw engine that threatened to overwhelm opponents.

The game escalated as players drew large numbers of cards using spells like Prosperity and Words of Wisdom, creating a flurry of triggers and discounting spells, setting up for high-impact plays and potential combos.

Throughout, players balanced offensive pressure with careful resource management, looking for the right moment to break open the game state.

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