Landfall is a Menace! Chaotic Commander MTG EDH Gameplay thumbnail Blurred backdrop thumbnail
Chaotic Commander profile icon

Landfall is a Menace! Chaotic Commander MTG EDH Gameplay

Chaotic Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Teysa, Orzhov Scion

    Teysa, Orzhov Scion

    Leverages death triggers to gain advantages when creatures die, combining life gain and board control to outlast opponents and disrupt their strategies.

  • Aesi, Tyrant of Gyre Strait

    Aesi, Tyrant of Gyre Strait

    Focuses on landfall triggers and artifact/enchantment destruction to control the board, ramping into large creatures to overwhelm opponents.

  • Arthur, Marigold Knight

    Arthur, Marigold Knight

    Utilizes bird and mouse tribal synergies, enhancing creatures with combat buffs like double strike and trample to apply pressure and close out games.

  • Pantlaza, Sun-Favored

    Pantlaza, Sun-Favored

    Maximizes dinosaur ETB triggers and blink effects to repeatedly generate value and maintain board presence through synergistic creature interactions.

Gameplay Insights

  • 1

    The chaotic overgrowth life payment and D6 roll for fetching lands introduced a risky ramp mechanic that could accelerate the game state but penalized greedy plays.

  • 2

    Teysa’s death touch and life gain helped offset the constant life loss rule, allowing her to maintain board control and survive longer.

  • 3

    Arthur’s use of combat buffs on his tribal creatures provided significant damage potential during combat phases, forcing opponents to respond quickly.

  • 4

    Pantlaza’s blink and ETB dinosaur synergies demanded careful timing to maximize value from multiple creature entries.

  • 5

    Aesi’s focus on artifact and enchantment destruction disrupted opponents’ strategies while ramping into large threats kept pressure consistent.

Notable Cards

  • Manifold Mouse

    Manifold Mouse

  • Teysa, Orzhov Scion

    Teysa, Orzhov Scion

  • Wandering Archaic // Explore the Vastlands

    Wandering Archaic // Explore the Vastlands

  • Clifftop Retreat

    Clifftop Retreat

  • Secluded Courtyard

    Secluded Courtyard

Gameplay Summary

The game began with players rapidly setting up their mana bases, utilizing the unique rule where players lose 1 life each upkeep to speed the game along.

The chaotic overgrowth rule allowing players to pay 5 life to roll a D6 and fetch lands with stun counters added an unusual ramp dynamic, with some players benefiting more than others.

Early turns focused on ramp and land drops, with Teysa, Orzhov Scion aiming to leverage death triggers and board control, while Aesi, Tyrant of Gyre Strait centered on landfall and artifact/enchantment destruction to control the board and deploy bigger creatures.

Arthur, Marigold Knight's deck showcased a bird and mouse tribal synergy, using combat tricks like granting double strike and trample to push damage.

Pantlaza, Sun-Favored focused on dinosaur ETB triggers and blink effects to maximize value from repeatedly entering the battlefield. Mid-game saw players establishing their board presence with key creatures like Gretchen Titch Willow for card draw and Manifold Mouse for aggressive combat phases.

Teysa’s ability to gain life and maintain a death touch presence helped control early aggression, while Aesi’s landfall and destruction spells kept opponents' boards in check.

Pantlaza’s dinosaur blink synergies and ramp enabled multiple threats, although the life payment for chaotic overgrowth posed a risk.

Arthur’s tribal synergy and combat buffs started to come online, threatening to push damage quickly.

The interplay between sustained life loss, ramping lands, and ETB triggers led to a tense battlefield where managing resources and timing spells was critical.

The game’s chaos and constant pressure from landfall and tribal synergies made it feel one-sided as some players pulled ahead through efficient ramp and control elements.

Watch on YouTube