Deck Strategies
Tivit, Seller of Secrets
Control deck focused on locking down the board and executing a one-card win combo using Time Sieve.
Nath of the Gilt-Leaf
Hard Stax deck that locks opponents out with artifact disruption and uses Nath's ability to generate tokens for board dominance.
Atraxa, Grand Unifier
Four-color Food Chain deck that draws through the deck rapidly and wins with synergistic combos involving creatures like Oracle of Mul Daya.
Tymna the Weaver & Kraum, Ludevic's Opus
Draw engine deck leveraging commanders for card advantage and closes games with Underworld Breach combos.
Gameplay Insights
- 1
Early deployment of Null Rod effectively curtailed artifact acceleration, forcing players to adapt their mana strategies.
- 2
Chalice of the Void on one disrupted key spells, shaping how players cast their early interaction.
- 3
Players used card draw engines like Mystic Remora and commanders Tymna and Kraum to generate incremental advantage.
- 4
Natural Order combined with Eternal Witness allowed for recursion of powerful creatures and spells, maintaining pressure and resource flow.
- 5
Communication between players about potential threats (like Null Rod effects) helped mitigate surprises and plan around board locks.
- 6
Discard effects, such as Dark Deal, served dual purposes of refilling hands and disrupting opponents' strategies.
- 7
The board state was a dynamic interplay of lock pieces, token production, and combo assembly, emphasizing careful sequencing and resource management.
Notable Cards
Null Rod
Chalice of the Void
Time Sieve
Mystic Remora
Natural Order
Eternal Witness
Underworld Breach
Food Chain
Oracle of Mul Daya
Summary
The game started with a tense early setup phase where players carefully navigated around powerful disruptive effects such as Null Rod and Chalice of the Void. The Null Rod played early by Nath of the Gilt-Leaf was a pivotal board-locking piece that aimed to prevent artifact-based acceleration, forcing opponents to adjust their strategies. Meanwhile, the use of Mystic Remora and other taxing effects kept the pace slow and resource-intensive. As the game progressed, players began to develop their board presence. Tad's Tymna and Kraum deck utilized its commanders to draw cards and set up a combo finish with Underworld Breach, while Dylan's Atraxa deck leveraged food chain synergies and Oracle of Mul Daya to dig through the deck and establish control. Moderately Anonymous on Tivit focused on controlling the board and locking the game down for a one-card Time Sieve win. Adam, playing Nath, built a token army through Nath's ability, combining it with various lock pieces to maintain dominance. The middle game was marked by a series of strategic plays involving discard, card draw, and selective removal. A key moment involved the casting of Dark Deal to refill hands and the deployment of Eternal Witness alongside Natural Order, which allowed the recovery and reuse of critical cards. The interplay of disruption, token generation, and combo potential created a dynamic and interactive board state, with each player vying for control and a path to victory.