Deck Strategies
Jinnie Fay, Jetmir's Second
Utilizes the ability to create cat or dog tokens for flexible aggression or defense, adapting between aggressive attacks and board presence.
Urtet, Remnant of Memnarch
Relies on artifact and mana generation synergy, producing tokens and potentially generating mana to fuel further plays or control elements.
Krark, the Thumbless
Focuses on spellcasting with coin flip mechanics to either double spells or fail, coupled with ramping lands to cast multiple spells per turn.
Gilanra, Caller of Wirewood
Aims to generate mana and leverage elves or human tribal synergies, ramping into bigger plays and board development.
Silvar, Devourer of the Free
Centers on token production and utilizing the day and night mechanic for controlling the board and tactical creature removal.
Trynn, Champion of Freedom
Aggressive combat-based strategy that uses combat damage and board control mechanics to pressure opponents.
Gameplay Insights
- 1
Genesis Chamber’s ability to create tokens whenever a non-token creature enters the battlefield led to an exponential increase in creatures, forcing players to carefully consider each creature deployment.
- 2
Brutal Cathar’s day and night mechanic introduced a powerful control element by exiling creatures, effectively resetting parts of the board and targeting key threats such as commanders and utility creatures.
- 3
The interaction between coin flip mechanics and spellcasting in Krark’s deck added an element of risk and reward, influencing decision-making on when to cast spells for maximum benefit.
- 4
Players used strategic blocking and token sacrifice to mitigate damage and control board presence, exemplified by blocking Dark Confidant with tokens to manage life totals and card draw.
- 5
The replacement effect on Jinnie Fay’s token creation with mirror tokens being replaced by cats or dogs added complexity to token generation and influenced token utility and timing.
Notable Cards
Genesis Chamber
Dark Confidant
Brutal Cathar // Moonrage Brute
Foundry Inspector
Summary
The game began with each player setting up their mana base and early board presence, with some notable plays including Genesis Chamber creating mirror tokens and Dark Confidant generating card advantage. The interaction between Genesis Chamber and token creation led to a complex board state where every creature played resulted in additional tokens, causing the board to quickly fill with creatures. A key moment was when Brutal Cathar was introduced to the game, bringing the day and night mechanic that added a layer of control by exiling creatures, including a commander and several key permanents, significantly impacting the board state. During combat, players navigated these token-heavy boards with strategic blocking and removal to maintain tempo.