Skill Check profile icon

Big Deck Energy w/ TheAsianAvenger & milk.lyd (MTG Commander)

Skill Check

Commanders featured in this video Reviewed & Verified

Personality featured in this video

Deck Strategies

  • Jinnie Fay, Jetmir's Second

    Jinnie Fay, Jetmir's Second

    Utilizes the ability to create cat or dog tokens for flexible aggression or defense, adapting between aggressive attacks and board presence.

  • Urtet, Remnant of Memnarch

    Urtet, Remnant of Memnarch

    Relies on artifact and mana generation synergy, producing tokens and potentially generating mana to fuel further plays or control elements.

  • Krark, the Thumbless

    Krark, the Thumbless

    Focuses on spellcasting with coin flip mechanics to either double spells or fail, coupled with ramping lands to cast multiple spells per turn.

  • Gilanra, Caller of Wirewood

    Gilanra, Caller of Wirewood

    Aims to generate mana and leverage elves or human tribal synergies, ramping into bigger plays and board development.

  • Silvar, Devourer of the Free

    Silvar, Devourer of the Free

    Centers on token production and utilizing the day and night mechanic for controlling the board and tactical creature removal.

  • Trynn, Champion of Freedom

    Trynn, Champion of Freedom

    Aggressive combat-based strategy that uses combat damage and board control mechanics to pressure opponents.

Gameplay Insights

  • 1

    Genesis Chamber’s ability to create tokens whenever a non-token creature enters the battlefield led to an exponential increase in creatures, forcing players to carefully consider each creature deployment.

  • 2

    Brutal Cathar’s day and night mechanic introduced a powerful control element by exiling creatures, effectively resetting parts of the board and targeting key threats such as commanders and utility creatures.

  • 3

    The interaction between coin flip mechanics and spellcasting in Krark’s deck added an element of risk and reward, influencing decision-making on when to cast spells for maximum benefit.

  • 4

    Players used strategic blocking and token sacrifice to mitigate damage and control board presence, exemplified by blocking Dark Confidant with tokens to manage life totals and card draw.

  • 5

    The replacement effect on Jinnie Fay’s token creation with mirror tokens being replaced by cats or dogs added complexity to token generation and influenced token utility and timing.

Notable Cards

  • Genesis Chamber

    Genesis Chamber

  • Dark Confidant

    Dark Confidant

  • Brutal Cathar // Moonrage Brute

    Brutal Cathar // Moonrage Brute

  • Foundry Inspector

    Foundry Inspector

Summary

The game began with each player setting up their mana base and early board presence, with some notable plays including Genesis Chamber creating mirror tokens and Dark Confidant generating card advantage. The interaction between Genesis Chamber and token creation led to a complex board state where every creature played resulted in additional tokens, causing the board to quickly fill with creatures. A key moment was when Brutal Cathar was introduced to the game, bringing the day and night mechanic that added a layer of control by exiling creatures, including a commander and several key permanents, significantly impacting the board state. During combat, players navigated these token-heavy boards with strategic blocking and removal to maintain tempo.

Description

The guys from Skill Check welcome two new guests, Crim & Lydia to the table! Watch as the four, Lydia, Ryan, Drew, and Crim play Jinnie Fay, Jetmir’s Second, Krark, the Thumbless, Urtet, Remnant of Memnarch, and Trynn & Silvar. Thanks for watching!

Find these people here: Crim; @TheAsianAvenger69 and @MTGGoldfish Lydia; @milk.lyd Drew & Ryan; @SkillCheckShow