Third times the IRL Charm? I Venom vs Fire lord Azula vs Queza vs Rashmi I EP 37 I EDH thumbnail Blurred backdrop thumbnail

Third times the IRL Charm? I Venom vs Fire lord Azula vs Queza vs Rashmi I EP 37 I EDH

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Finding a Fourth 49 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Fire Lord Azula

    Fire Lord Azula

    Flash and instant spell based tempo and disruption deck focused on surprising opponents, controlling the board, and leveraging graveyard recursion.

  • Eddie Brock // Venom, Lethal Protector

    Eddie Brock // Venom, Lethal Protector

    Ramp into powerful graveyard-based creatures like Grave Titan to establish board dominance and pressure opponents.

  • Rashmi and Ragavan

    Rashmi and Ragavan

    Minor theft and treasure token generation to gain incremental resource advantage and tempo through artifact synergies.

  • Queza, Augur of Agonies

    Queza, Augur of Agonies

    Card draw and life drain synergy that punishes opponents for drawing cards while sustaining pressure with incremental life loss.

Gameplay Insights

  • 1

    The Windfall play was a major turning point, disrupting hands and fueling graveyard-based strategies.

  • 2

    Notion Thief interaction created tension around card draw and resource denial, influencing player decisions.

  • 3

    Azula’s use of flash reanimation allowed for flexible tempo plays that kept opponents off balance.

  • 4

    Treasure token generation by Rashmi and Ragavan provided significant mana acceleration and allowed casting of exiled cards.

  • 5

    Discarding key cards to the graveyard was leveraged as a strategic advantage rather than a setback, especially for reanimator decks.

Notable Cards

  • Sol Ring

    Sol Ring

  • Notion Thief

    Notion Thief

  • Windfall

    Windfall

  • Grave Titan

    Grave Titan

  • Takenuma, Abandoned Mire

    Takenuma, Abandoned Mire

  • Heroic Intervention

    Heroic Intervention

Gameplay Summary

The game began with a slow but strategic setup phase, where players developed their mana bases and started to deploy key pieces.

Venom's deck leveraged early ramp with a turn one Sol Ring and aimed to establish board presence using powerful creatures like Grave Titan.

Queza focused on drawing cards and draining opponents with its draw-triggered life loss ability, creating incremental pressure.

Rashmi and Ragavan combined minor theft and treasure token generation to build resources and tempo.

Fire Lord Azula's deck, built around a flash and instant spell synergy without flash enablers, aimed to disrupt opponents and capitalize on tempo plays. A pivotal moment occurred when a Windfall effect forced all players to discard their hands and redraw, significantly disrupting the game state and putting many key cards into graveyards, which favored the reanimator strategies in the game.

Azula’s deck adapted by leveraging graveyard recursion and flash reanimation.

The players engaged in tactical exchanges involving card draw denial, interaction with notion thief to steal draws, and treasure tokens to accelerate plays.

The game featured interaction-heavy turns with players responding to each other's plays to maintain tempo and board control.

Azula’s flash-based disruption and Venom’s graveyard threats created tension, while Rashmi and Queza built incremental advantages through treasure and card draw, respectively.

The game was defined by careful resource management, disruption, and attempts to leverage graveyard synergies as a win condition.

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