Deck Strategies
Nissa, Resurgent Animist
The deck focuses on landfall synergies, ramping up quickly to deploy large threats and gain advantage.
Samut, Vizier of Naktamun
This deck aims to be aggressive, swinging in with creatures to whittle down opponents' life totals.
Ob Nixilis, Captive Kingpin
With a control-oriented strategy, this deck tries to manage the board state and hinder opponents' plans.
Calix, Guided by Fate
This deck revolves around enchantments, using them to buff creatures and create formidable threats.
Gameplay Insights
- 1
Nate used Calix's ability in combination with enchantments like Sphere of Safety and Spirit Mantle to create a powerful Setessan Champion that was hard to deal with.
- 2
Jason tried to counteract Nate's strategy with ramp cards like Animist's Awakening, but was unable to overcome the established board state.
- 3
Matt's use of Damnation was a key turning point, clearing the board and providing some relief from the pressure.
- 4
Eddie's aggressive strategy with Samut was somewhat overshadowed by the other players' tactics.
Notable Cards
Setessan Champion
Spirit Mantle
Sphere of Safety
Animist's Awakening
Damnation
Summary
The game began with players establishing their board presence. Jason, playing Nissa, Resurgent Animist, quickly ramped up his land count and began deploying threats, while Eddie's Samut, Vizier of Naktamun was aggressive as expected. Matt, playing Ob Nixilis, Captive Kingpin, tried to control the board, but the game was heavily influenced by Nate's Calix, Guided by Fate. Nate amassed a large number of enchantments, primarily on his Setessan Champion, making it a formidable threat that could not be easily dealt with due to protection from creatures. This led to a significant swing in momentum in Nate's favor. Jason attempted to counteract this with Animist's Awakening and other ramp cards, but it was too late, as Nate's board state was too dominant.